I'm in!
It's been a long time since the last Ludum Dare I participated in, but I'm back! (just checked my Github and the last one I completed was LD24 - You are the villain :grimacing:)
This year I decided to get back into some C++ programming, so I'll be using the following:
Game Engine: CrispyOctoSporkEngine
Language: C++ (using SDL 2.0)
Art: Aseprite
Music: No clue yet
Streaming Software: OBS
The "engine" I linked is really just a header file I've put together for some common SDL functionality and to be able to easily create a web build using emscripten (since who downloads games any more??)