jim3wg

LD22

My new Game with Flash 11 (stage3D) is online.

After the bad news that adobe announced last week, i want to share with the community my new flash game called “Course 2 voiture radiocommandée” (french game) . I hope flash will stay alive for long time.

With all the library out there the game took only 2 day to code, I used Flare3D for 3D and QuickBox2D for phyics. I like flash if you too,  just send #FlashIsNotDead on twitter :)

The game is in beta (only 5 level) to test if my visitors don’t have problem with Flash11..
Herre some screens of the game:

Jeux de voiture 3D


Jeu de petite voiture

The game is in BETA (only five level, and one game mode you have to collect the coin in shortest time possible)
To test the game http://www.jeu-de-voiture.com/course+de+voiture+radiocommande.php

And Don’t forget FLASH is Not DEAD

P.S.: Sorry for my bad english .. I’m french

4

This entry was posted on Wednesday, November 16th, 2011 at 12:25 pm and is filed under Uncategorized. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.

i’m in !

Let’s do it,

First time for me , that i will participate to lundum dare.
will use Flash + Flixel + Flare 3D :)

I hope i can finish in 48 h :)

Some screen before Sleeping !

Hi,

Here in France it’s 4 O clock In The Morning, i’m realy tired now ! Need some sleep.

Here are some screenshots ! Hope you like them


And another one

 


 

The game is created in AS3 with Flixel + Flare3D !

Now sleeeeeeeeeeeeeeeep !

 

Correcting some bugs !

I have corrected some bugs
I have allways a texture loading problem.
If you have a grey screen after the Plane crash try to reload page (will correct this after)

#flare3D #flixel #AS3 #Flash 11 #Stage3D

Entry
Play it 

Cardiac and fireproof Kitten alone in Alps after a plane crash post Mortem.


Now that i have corrected my Loading texture / security (due to server bad config)  issue, i’m happy to see what i have done in 48 h , with flixel + flare3D

What i learned ? :
Smoothing a mesh for a “cubic” environment is not a good idea.
But i’m sure that using flixel as “background” for small little 3D games in flash can be an easy solution.
Now i can clean my code to release it .

Hope you like my game,whas very happy to participate to #LD …

You can Play
or rate it

http://www.gliiz.com/565-cardiac-and-fireproof-kitten-alone-in-alps-after-a-plane-crash.html

LD23

I’m probably in

I have a lot of work, but i’m probably in…

Will maybe use :

Axgl.org
or
Flare3D

AS3
FlashDevelopp
An online tools for music
Photoshop
and maybe 3DS MAX (if use flare3D rather than axgl.org)

 

 

I’m Done Little Knight’s Tiny World post Mortem

Since i need to spend time with my wife and baby tomorrow i decided to participate but only in 24 hours, mission failed i neeed 27 hours.

I’m pretty happy of the result, need some polishing and more interactivities .

Will probably make an second episod with more stuff.

This game whas created with :
FlashDevelopp
Flare3D
QuickB2D
Need flash Player 11 and a non black listed GPU Card.

 

You can test it here : PLAY
And maybe (please oh please) : Rate IT 

Little Knight’s Tiny World POST :Post Mortem

Since i have things to do in real life my goal whas to finish ld23 in 24 hours so i posted my entry yesterday.

But realy now that my real life stuff have been done i have polished some graphical aspect of the game according the picture below.

you can : PLAY

Or view entry page 

LD24

Are you looking for a job ?

First off i’m not affiliated with this company but i love they humor and they are looking for people.

So if you want make TRUE games tell them us

My October challenge Fail.. but PandaVenture (android) is out

I tried to complete my October challenge, but i failed to finish my game before the end of october … ;(

But My project PandaVenture is now Out check it on android (it’s free)

PandaVenture on google play

Here are some screenshot of the game

PandaVenture Android Game
PandaVenture platformer
Free Android Platformer
Android Platformer

The game was made with adobe air on Stage3D using the great but unfortunally unfinished framework from @arkeus AxGL  inspired by flixel

I hope there are some people motivated to play with Axgl it realy worth a look…

LD25

My Christmas Gift for android users

Hi,

I just published a Christmas android game powered by http://citrusengine.com/

Santa Rush is a classical “Monster truck” game.

I hope santa will make my dream come true and that a lot of people will play for christmas eve.

 https://play.google.com/store/apps/details?id=air.com.studio3wg.SantaRush

Monster truck game android

Santa Rush For android free Monster truck game

 

 

 

 

 

Comments

Spacehunter
23. Dec 2012 · 15:43 UTC
Nice Xmas game! The graphics, audio and game play is well put together. Works flawlessly on my Galaxy Note 2 too. Good job!

LD26

Bee Trip

Started only this morning.

I decided to create a “minimalisting code” game.

Actualy the game is only 10 lines of codes :)

It will be “infinite” on each level the game will go faster

This is my second unity game (sorry i come from flash :) )

 

beetrip
T
he game actualy only use iTween and a path.

The main goal is to avoid mole as you play a flying bee ridding along a closed path.

Not sure i can finish have a lot to do in real life..

But participating LD is so fun …

 

Bee Trip (HomePage)

GamePlay (not fun) but near to be finished to submit in time.
Games run fine on my android devices (even poor devices)

Only worked 10 hours for now (I have Children ^^)
Todo: Before LD is finished

1 3D paper toy style Mole

2 Adding Some Sounds (maybe)

3 Saving player’s score

4 Improve Mole’s Movments.

_______________________________________________________

Todo : After LD to make it somthing cool
1  Improve Bee Style

2 Adding details to world (After LD dead line)

3 Adding things to make the game less repetitive.

4 Make it fun !

 

Minimalistic 1 bouton game

Minimalistic 1 bouton game

beeTrip2

beeTrip3
beeTrip4


GamePlay video (bad quality for fast youtube upload)

Bee Trip (minimalistic code)

beetripHOME

My game’s main script is minimalistic too

 

var path : Transform[];
var value : float;
var travelSpeedDivider:float;
public var isPlaying:boolean;
var Alive:boolean;
var explosion:GameObject;
var explosion2:GameObject;
var Bee:Transform;
var GuiRef:GameObject;

function Start(){
Alive=false;
}

function Update(){

if(Alive){
if(Input.GetKey(“space”) || Input.touchCount == 1){

}else{
!!
value+=Time.deltaTime/travelSpeedDivider;
if(value>=1){
travelSpeedDivider-=2;
if(travelSpeedDivider<6){
travelSpeedDivider=6;
}
value=0;
}
iTween.PutOnPath(gameObject,path,value);
transform.LookAt(iTween.PointOnPath(path,value+.05));
}
}
}

function OnTriggerEnter(collision : Collider) {

if(Alive){
Instantiate(explosion,transform.position,Quaternion.identity);
Instantiate(explosion2,transform.position,Quaternion.identity);
delayedRestart();
}
Alive=false;
Bee.active=false;
}

function delayedStart(){
yield WaitForSeconds(3);
Alive=true;
}

function delayedRestart(){
yield WaitForSeconds(5);
Application.LoadLevel (0);
}

My new android game (autopromo)

Hi,

Just a small post to show you my last android game : https://play.google.com/store/apps/details?id=air.com.studio3wg.truck

The game is powered by the wonderful citrusengine and nape for physics

And it’s an adobe AIR Game (yep flash ^^) Even if i think clearly that air (and flash) will not survive for long time, my skills with flash make that i allways love Flash, Even if i’m playing with UNITY .

This is my first real multiscreen game (the other or not compatible with small screen) but this one is fully multi screen across every android devices.

I tested the game on many devices :
Samsung S2
Samsung S3
Samsung S4
Jxd 7300 B
Wiko king ( a chineese phone)
Meizu MX 4 core
Nexus 7
Sony xperia Arc
Sony Xperia Z (a little bit slow on this one)

Screenshot_2013-05-26-03-24-51
Free android cargo truck game

You can play donwload it here https://play.google.com/store/apps/details?id=air.com.studio3wg.truck

 

LD31

LD34