Jimjam

LD26

Road Rage simulates your Monday morning commute

My jam entry is finally complete! Play Road Rage.

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Road Rage is a game in which you have to manage the chaos of a city full of VERY impatient drivers. Given that I had the extra day of the Jam, it’s got plenty of the original features I planned, but there were still quite a few nifty things I wanted to add, as well as explore the puzzle/movement strategy gameplay some more.

Happy Ludum Dare everyone! What an amazing one it was.

 

LD29

Team RetroEpic is in!

So it’s a little late for the whole “we’re in” thing, but we decided now’s as good a time as any to say hi! Our team consists of four of us jamming from a game dev company called RetroEpic. We’re based in Cape Town, South Africa.

We’ve gone with a rather unusual concept: The player controls  a doctor/therapist who’s job it is to keep an army of dungeon goblins happy and healthy by diagnosing then curing their various ailments. The player chooses from a number of semi-sanitary diagnosis tools, then pokes and examines the goblin patient, watching for reactions. After a while, various symptoms will become evident, which will illuminate what kind of ailment the patient has. From there, the player can assign a cure to the patient, and earn gold to buy more tools and cures.

We’d like to capture as much humour and empathy as possible in the narrative and visuals, while still keeping some kind of fun, deductive gameplay. Hopefully this will eventually allow us to explore all kinds of emergent gameplay and narrative treats :P

Anyway, there’s a lot to get through, so we leave you with a WIP shot of Alan the goblin, and our player’s dungeon-y consultation office.

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LD33

0G is done!

My submission is done, with a cool 7 minutes to go. What an awesome jam it’s been! But now it’s time to rest my brain – it’s produced some pretty horrendous last minute coding hacks that I blame entirely on sleep deprivation and too much classical music.

0G is a game about flying through a space station in zero gravity and piecing things back together after an explosion. It’s a simple exploration and movement game with some narrative and a few bits of randomized danger thrown in. Enjoy!

Play it here.

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