Jindango

LD 44

Here we go!

Hi, I go by Jindango on the internet.

I'm super excited to finally be participating in a game jam, hopefully this will be a structured enough of a context that I'll be able to force myself to finally make something.

I'll likely be making a game with python 2.7 and pygame for LD 44.

python 2.7 because I know it really well and it's such a great language for prototyping pygame because it's easy

I'm intentionally avoiding game making tools like Unity and UE4 at least for this first jam because I have never spent much time with them. Also I may be a bit of a hardliner ...

In the incredibly unlikely event that I have time to spare at the end of this and I like what I've made, I may attempt to port it to C++ with SDL2 and OpenGL. I used to know C++ (earlier than C++11) and OpenGL decently well and would really like to get back in to it.

I've casually streamed on twitch programming for fun in the past, mostly for friends to watch. I may do a little more over the course of the jam.

https://www.twitch.tv/jindango

This ought to be fun, can't wait to see the theme!

glhf everyone

Saturday LD 44

Thought it'd be fun to post my idea doc:

Family widget - sim - You're the head of a nuclear family household, gamble with aspects of your life to accomplish goals. Trade your wife for a lawnmower, trade your job for a bigger house. - your life is currency.

Blood is thicker than gold - High fantasy dungeon crawler - Everyone's vampires and you're fighting off humans - Hunt humans and animals for blood - Your, speaking to the prey, life is currency

(?) - platformer - Collect coins and notes as 1ups - Their currency is your life ( is it transitive? )

I didn't get a whole lot of time to work on the game today, Avengers: Endgame and shopping took precedence.

I'm thinking I'll actually pursue idea 2 or 3.

I'm spending tonight polishing the python engine I had been working on for another pygame project. Hopefully I'll have something shiny by tomorrow night.

Ludum Dare 57

Day 1 end

Spent nearly all of today having fun with sprites. I don't have the game loop fully formulated let alone implemented. Super happy with my progress regardless. I've never spent meaningful effort creating sprites, let alone sprite sheets, before and am really proud of what I came up. Aseprite is such a cool program.

professor.png

guy2.png

asdf.png

adsfdsafds.png

The game hook so far is that you play as a student who delves in to the depths of treacherous caves and ruins, searching for your professor and discovering valuable and not-so-valuable artifacts. Aiming to have a cozy and playful tone, with mystery and collection at the focus kind of like Stardew Valley