After slightly more than 70h we finally finished our game Turnip Turmoil! This time, the jam was way more relaxed than any previous games, as we finally assembled a bigger team. We are now a team of five people:
- Fin (Coding and Network)
- Jonas (Coding and Music)
- Hanna (Art and Animations)
- Marius (Coding)
- Nicholas (UI Design, Coding, Music and Sound)
Since we now didn't have to work on everything in a team of two, we were able to concentrate more on the beauty of the game. Needless to say, this time I am way more proud of the graphics we produced.

The game
The basic game idea is taken from Cupheads Mausoleum levels, to which we tried to add new and own concepts and abilities. Your task is to protect a turnip in the center of your yard, which is attacked by a number of insects, all with their own paths and abilities. You yourself have ways of fighting off the insects with special abilities for more range and area of effect damage.
The biggest challenges are speed and priorities. The enemy spawner is not gentle (usually), and he will send out insects until your turnip is munched.
So your only objective is: keep it alive! At least as long as possible.
PS: If you want to try the game, look at this link!
And, if you like our game: comment your feedback, because written feedback is always easier to understand :smile:! Aaaaand: you can use the buttons in the menu scene to share an invitation via reddit, whatsapp and twitter! You can also write own challenges if you want, we unfortunately didn't have enough time to allow all means of sharing...
TL;DR: nice game like Cupheads Mausoleum, also leave feedback!
Anyways, I hope you like what we set up!
Yours,
Jonas
MoreToLooseTeam