Jonneh

LD19

Just managed to crawl out of bed…

Already got a good idea for the theme, going to start after breakfast.

Heres the tools im going to be using:

  • Programming/Code: Javascript – gVim
  • Graphics: Paint Shop Pro 8 & Paint
  • Sound/Music: sfxr & ACID Xpress 7

Level Done

Finished designing the level for my game.

Here is the image of it: http://img52.imageshack.us/img52/1125/leveln.png

Key:
Dark Grey – Platform
Light Grey – Spikes
Yellow – Coin
Blue – Checkpoint
Cyan – Finish
Green – Start/Boost Up (Need to fix the start point, is bottom left)
Red – Enemies
Magenta – Chests/Special Coins

Working on loading the level into the game now. As im using javascript i’ll write a tool in VB that converts the level into an array, setting each tile one element at a time.

Level Converted

Finished the conversion of image to array for javascript.

The JS file with the level is here: http://jonathanedgecombe.com/level.js

I’ve finished making the menu for the game too, all I need now is to finish the help screen and the game itself.

Comments

18. Dec 2010 · 15:35 UTC
hi,

you can read image data in javascript if you don’t care about older browsers (especially IE).

Progress :D

Finished writing the level loading code, now just need to implement all the tile types. Never knew Javascript could be so complicated… :)

Moar progress :D

Here’s a nice early version for you to test out.

http://www.jonathanedgecombe.com/LD19/

I sized down the level as it went slooooooow… and took ages to load.

Comments

joekinley
19. Dec 2010 · 09:59 UTC
It bites with firefox’es auto search feature on key down

Done.

I finished off all the tweaking, fixed the bug with Safari and submitted my entry.

http://ur.ly/A3AY

LD21

I’m In

 

I’m in, been in #18 and #19, missed out on #20 :(. I’ll be using JavaScript and HTML5 as I always do. Possibly a bit of jQuery.

Here’s a nice list of everything i’ll probably use and what for:

  • Paint Shop Pro 8 – Graphics
  • gVim – Editing Code
  • sfxr – Sound
  • drumcircle – More sound
  • Audacity – Even more sound

Also here’s my cave:

Progress!

Got up, looked at theme, had breakfast (plenty of sugar :D), started working on game. Progress is painfully slow to start off with, been mostly working on the GUI and not much on the gameplay itself. Although the gameplay should be quite simple to program (hopefully).

 

Here’s a quick preview of my game: (Ignore the text in the top left, thats just some debug info…)

More Progress!

You can test it out here: http://jonathanedgecombe.com/LD21/

So far you can drag and drop instructions into the memory, there is only one real level and the upgrades don’t work yet. There are still only 6 instructions (I really need ideas for more, i’ll have the obvious ones such as loops, if’s and basic variables).

LD26

Progress!

After two hours of going down a dead end, I started over from scratch. I think what I have so far now fits in with the minimal theme reasonably well, still lots of work to go though!

Particles!

Much progress has been made of the last few hours, expect a playable demo up soon.