I’m out!
Computer died. dX
Computer died. dX

Idea
Finally! An idea has arrived! Mr. Shrinker can shrink anything he touches! Enemies, balls, boxes, the world, or even himself! This is (hopefully) going to be a 2D platformer in Flash.
But my computer still hasn’t recovered from its breakdown. (Whole systems hangs after about 2 hours or 5 seconds)
Slow internet connection prevents me from downloading Flex SDK as well, which means I’m going to code “theoretically”.
D:
So I have at most 18 hours left to finish this. HA!
I got this done in about 3 hours of work. Not much.
My last LD was LD 23 or 24 I think. because of school. (How do I see my previous entries?) I think I lost the enthusiasm in making games. I had a lot of nice game ideas a long time ago. I wasn’t able to implement them and I think that was the reason I got discouraged in game-making. Now, I’m more experienced so…
It has been a long time since I made a game.
I want to revive that. (Hopefully. Last LD I was unprepared)
Platform: Haxe/Flash!
Engine: TBA! (or not)
Music: LMMS (Linux MultiMedia Studio)!
Sound: idk!
Graphics: GIMP!
Environment: Sublime Text or MonoDevelop on Crunchbang! with Git!
Timelapse with gLapse!
*

I’m done (not really, but done). There’s definitely space for improvement, but I’m tired and I got work tomorrow morning and it’s 2 AM here.
It’s a tactics board game where you can flip the tiles.
Not really an original idea. Idea from:
Three Hundred Mechanics: #041 – Flipside
So here it is! It’s really just a prototype.
Flip Tactics
ps How do I edit my game page? It needs improvement!
and what software do you use for making screen Gifs with *real* colors?
Web means the game can be played through the web browser. It’s annoying when I click on the Web link, I get a download page (I was expecting a web game). So please label your links appropriately.
Here are some cases:
http://www.ludumdare.com/compo/ludum-dare-29/?action=preview&uid=34696
http://www.ludumdare.com/compo/ludum-dare-29/?action=preview&uid=33937
It’s also nice if you include the tech you used for the web game. Ex: Web(Flash), Web(Unity), Web(WebGL) so those without required plugins won’t waste time staring at a blank page wondering if the game is loading.
Theme looks very similar to the old Tiny World theme, so I'm gonna recycle my scrapped ideas from that one, 'cause I hadn't got the time to do those properly. :sweat_smile:
I'm in!