Important news and some development process
Hi guys. We have important news for you :) After seeing a lot of great comments and feedback, we decided to rebuild our project. Therefore, work on Mister Psychologist 2.0 has already begun. And the second news is that we have a twitter https://twitter.com/shubrium from which you can find out all the news about updated games and follow future projects
and so that you would not be so bored, I will show you the stages of character development (at the end of the spoiler, you will see an improved version that will be included in the new rebuild)
At the first stage, I make a mesh from polygons, then I sculpt

Then I do a retopology, and since we wanted to keep the low poly style, I do not smooth anything and continue to work with this model

In these screenshots you can see the finished character that came into the game
I just added standard blender materials so as not to complicate the work in the engine

and, the final version that you will see in the game, on the last screenshot, we didn’t want to change anything cardinally, we just added details that we didn’t have enough time for

If you liked the post, like and write a comment, as well as subscribe to our twitter and do not forget to play and rate our project, leave comments with your projects and we will also rate them
https://ldjam.com/events/ludum-dare/50/mr-psychologist



