I'm in for my first Ludum Dare
I'm really looking forward to participating in my first Ludum Dare :smile:
I will mostly be using Unity, GIMP, Ableton and SFMaker.
Good luck all!
I'm really looking forward to participating in my first Ludum Dare :smile:
I will mostly be using Unity, GIMP, Ableton and SFMaker.
Good luck all!
It's been a long day, half way there. Here's a look at how things are going in my witch themed game :laughing:

Hope you're all going well :thumbsup:
Really enjoyed my first jam!
Thankyou to the organisers! Now it's time for me to play some games!!
If you'd like to try mine it's here :grin:
They also happen to be compo games - I haven't had a chance to play all the great LD45 games yet :laughing: I thought, as i enjoyed making a web-gl game, i'd list some of the other games i've really enjoyed.
God of the Elements by @keppu Really well implemented and beautiful light puzzle game.
Slinger by @bungalow An action platformer with fluid gameplay, plus it looks good and sounds good.
Grow Quickly by @congusbongus Made for the tic-80 this is a little retro arcadey farming game with colourful & fun graphics and music.
It may be your story by @keseril A simple game from a gameplay and graphics wise. It's in my list because of it's optimistic symbolism and use of narrative elements.
Invasion by @gwinnell A puzzle game set in small tiled levels. Looks really good and plays with a good difficulty ramp.
Hope you enjoy them. Feel free to post your game in the comments and i'll play it if I can!
I do this exercise a few times once the final round of theme voting is available. I go through each of them and write down the first thoughts that come to mind so that i've got a headstart when the theme is chosen and I need to decide on my game idea. I thought i'd share these with you and would love to hear your first thoughts too.
| Theme | First thoughts | | ------| -------------- | | Layers | Layers could be physical layers, story/character layers. | | Control the world, not the player | Kind of implies there is a "player character" doing something whilst the player is affecting the world around them. | | Nomad | Definition: a member of a people that travels from place to place to find fresh pasture for its animals and has no permanent home. | | Connections | Could be abstract connections - ie between people or things. Could be physical connections too. | | Stuck in a loop | Gameplay takes place in a short(ish) loop which you can get out of by making small changes each time. | | Feeding the monster | Get food to an animal "monster". Or, is the monster something abstract - pollution, covid, etc | | Delay the inevitable | Gameplay takes place with a known ending and your job is to take your time getting to that ending. | | Contain it | I guess there would be a lot of Covid simulations for this one. As with others this could be physical restraints or more abstract. | | Day and night | There is some major gameplay difference between "daytime" and "nighttime". | | Shipwrecked | On an island, on another world, metaphorically? Boat (ship) / Spaceship / Timeship / etc | | Clockwork | Physical gears come to mind but "like clockwork" is a phrase in english which means a system is working well and on time. | | You can't save them all | Presumably you want to save some of them! Or do you, if "the bad guy" said this then it would be more of a threat you could try and overcome. | | Death is not the end | For me this means gameplay where you try and do something whilst "alive" and that helps/hinders the gameplay once you've "died". | | Summoning | Magical, mystical summoning of monsters or spells. To summon also means to call someone to you (command them). | | The world changes when you are not looking | The gameplay loop in this one is similar to day and night for me. Where you do something then it changes whilst you are "not looking". Sleeping / eyes closed / looking the other direction? |
Please let me know your first thoughts too!

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Now that we're coming to the end of the Play+Rate section of the jam there are some games that are on the edge of receiving enough ratings to be ranked but aren't quite there. You can find these games easily using the "Danger" filter.

Here's a direct link to the Danger games too 🔗
Let's get as many as we can over the line! 🏅
Happy playing and rating!
Thoroughly enjoyed creating another game for a jam :thumbsup: :grin:
I went for a Chemistry theme with the idea of a potentially unstable solution but I spent too long at the start modelling fluid heat transfer and molecular energy levels. I ran out of time for better UI and a "win" condition! A classic case of LDJam-itus!
Here's the debug view I used when creating the modelling... (I wish this was visible in the game)

:video_game: If you'd like to play Professor Unstable's Chemical Combustion; you can find the LDJam game page 👉🏻 here.

The 🛟 Danger filter is a filter available on the games list. It shows all the games that are close to receiving enough ratings but not quite there. At this point in the jam it is a great tool as we can get a few more games enough ratings in the last few days.
You can find it here: https://ldjam.com/events/ludum-dare/53/games/danger/all
