Build overnight failed and so I missed the deadline :(
My brother-in-law’s birthday went a bit long so I missed the Compo deadline then my packing failed before work. Ugh, bad luck really conspired against me here. Oh well…
Made this in UE4 as an experiment to get a mechanic working to combine with my LD30 entry (which was done in UDK) to make a first person puzzle game.
Use the mouse to look, WASD to move and Shift to Run. Q and E are the two buttons (the theme) on each light. Your goal is to turn on all the lights but each light toggles nearby lights. Additionally, each light has 2 colors. If you play it I’d appreciate feedback about how long it took you to solve all the puzzles or how long until you quit. Also, leave a link to your LD34 game. Thanks.
Comments
Echo Team
15. Dec 2015 · 05:27 UTC
Don’t you hate it when that happens >_<