keeyai

LD11

Here we go

Well, I’m here and ready to go. 48 hours seems like a VERY small amount of time, especially since coming off of pyweek earlier this month. This will be my first LD, and I’m quite excited.

I was looking over the food journals from last year, and all you people that have waffles and muffins and whatnot made for you by signifant others are jerks. My girlfriend won’t have anything to do with that kind of thing. If I don’t go shopping in the next two days it’s going to be a frosted mini-wheats filled journal for me…

Well, I should be on the list now that I have a post.  Good luck everyone!

Tags: hi

Excuses

First food entry

Well, even though I ate dinner very recently, I’m already eating again. Here we have frosted mini-wheats, a piece of french bread, and a banana. The notebook is covered in brainstorms about the theme.



Also, I bought this water jug today for the compo – I’ve already knocked out a few glasses, and I will try to take pictures as it progresses down. It is 2.5 gallons – I wonder how far I will get on it in 48 hours.

Tags: foodphoto

Breakfast and LD Toast

Well, I got about 6 hours of sleep and feel pretty good. I decided to start the morning out right with some french toast and orange juice. Also, yes I put peanut butter on my french toast. No I am not crazy. Why yes, it is quite awesome, thank you for asking.

Saturday Breakfast

You may notice the attempted ‘LD’ done in powdered sugar. The L turned out pretty well, but the D is second rate at best.

LD Toast!

Tags: foodphoto

Player Movement – 33 hours remaining

Player movement is in! You can accelerate around and it correctly limits your speed to a manageable number. If you go near the edge, the screen starts to move instead of you. I really like how it turned out. This coupled with the screen scrolling from last night gives a really good feel for the infinite level I was going for. ‘Zah!

I want to make a movie of it, but fraps apparently won’t record pygame windows that aren’t using opengl. :(

Tags: journal

It’s a Sammich!

I tried to install Pygame 1.8 because I wanted to use the new Surface.get_bounding_rect method, and the proverbial shit hit the fan. It hung, then panicked, then ended up nuking my original pygame install as well, so I uninstalled, restarted, and went downstairs to get some lunch. Behold! The fruits of my labor:

Saturday Lunch - It\'s a Sammich!

That’s a roast beef, salami, cheese, and lettuce sandwich on french bread, with a banana and some gatorade. Mmmmmmmmm.

Also, a water jug update. For reference, this was at 31 hours 47 minutes remaining.

Water Jug 31 Hours 47 Minutes Remaining

Tags: foodphoto

Shooting — 30 hours 27 minutes remaining

Shooting!

It doesn’t do anything at the moment, but you can shoot, so hooray!

Shooting is in

Tags: journal

Saturday Dinner

I took a really long break, which I’m now regretting, to watch battlestar galactica and make fajitas for dinner. I also broke out the coca cola for the first time, finishing almost half of a 2 liter of the wonderful, caffeinated beverage. I’m now back at the helm, ready to make a solid push before a quick nap and the final stretch.

Fajitas

Tags: foodphoto

They Shoot Back!

Ahhhh! After playing with weapon-less AI for so long it is as drastic change to have them actually shooting back now! I didn’t initially intend for this to be a hardcore shooting experience, but I’m liking it so far so that might be the final product…

I ironed out a LOT of bugs over the last few hours, and I’m making headway into the deeper gameplay I didn’t know if I would have time for. Exciting! I’ll probably leave sound and music out and blame it on my desire to keep it one single file. This will give me lots more time to work on the game. I’ll likely work on some music and sound after the compo (and without the 48 hour creation restriction) and roll them into the game later on.

They Shoot Back!

Tags: journal

Hitting the Proverbial Hay

Well, I’ve accomplished a LOT tonight, but I wish I had done more. I’m not that tired, but I’m starting to make stupid mistakes, so I’m going to turn in and catch a few Zs before the big push tomorrow. As of this moment I have about 16 and a half hours left. I’ll probably sleep for 4-6, leaving me about 10 hours of solid coding to finish the game. Yikes. I still have 2 major gameplay items I want to add, and I have a couple other things I need to put in to give it that rushed-polish-feel. Worst case I will have to cut those gameplay parts out — the game is still fun, but they will really push it over the top.

We will see how people like my approach to minimalist. Hopefully it will get scored well, but I suspect that people are going to vote it down because of lack of sfx, music, and graphics anyway. Crossing my fingers for good votes.

Until tomorrow: adieu

Tags: journal

The Last Breakfast

We are officially on the final stretch. 10 hours to go, loads to do. For breakfast today I made kolaches by rolling up cheesy breakfast sausages in croissant dough with some provolone. It sounds iffy, but it is in fact AMAZING and I suggest you try it. I had 8 to start with, but the camera didn’t save the picture or something and I had already eaten a few when I re-took this one. That is one of two big-rig amps on the right, and a clementine I stole from my roommate decorating the center.

The Last Breakfast

Also, the jug. I thought I would get through more water, but whatev. I guess there are still 10 hours of nervous drinking to go, but I’ll probably be hammering caffeinated soda and/or gatorade instead.

The Jug  4/20 11 AM

Tags: foodphoto

Hints and Stats – 6 hours 31 minutes remaining

I’ve added a hints mechanism that pops up at the bottom of the screen giving gameplay tips as you play. It randomly shows a tip every 15 seconds, and only shows each time twice.

Minimalist - Hints

I also added a stats system, which you can view on the pause screen or when you lose. They don’t get you anything, but it is fun to see the breakdown of how everything went.

Minimalist - Stats Screen

Tags: journal

The Final Stretch

I’ve accumulated some snacks for the final stretch. Some frosted mini-wheats, baby carrots, a banana, sunflower seeds, and some gatorade. The GF has offered to get some take out, so hopefully I’ll eat again tonight without have to waste time cooking.

Snacking

And the jug
4/20 5PM Water Jug

Tags: foodphoto

Screenshots and tweaked AI

1 hours 48 minutes remaining

Screenshots are in! I’ve tweaked the AI a lot and I really like where it is right now, although its pretty damn hard if you aren’t used to it. Next on the list is making an easy and medium mode :).

This was taken from inside the game:

Minimalist - In game screenshot

Tags: journal

Subway from the GF

The GF brought me subway. Hooray!

A gift from the GF

And the obligatory jug shot:

Water Jug - 4/20 7.29pm

Tags: foodphoto

Final Submission

Here it is: http://keeyai.com/blog/wp-content/plugins/wp-download_monitor/user_uploads/minimalist.zip

EDIT: 9:01 PM — I didn’t get to make the executable in time, and I haven’t even tested it, but here it is
http://keeyai.com/blog/wp-content/plugins/wp-download_monitor/user_uploads/minimalist.exe

EDIT: 9:03 PM — Nope, it doesn’t work. You’ll have to use the source (it’s only 1 file, you should be file)

EDIT: after seeing the comments of people who either can’t or won’t install pygame, I made a windows executable. It is all the same code, just in an exe. Get it here.

Final Screenshot:

Minimalist - Title Screen

Tags: final

Time Lapse

Here is my time lapse vid. I put the webcam time lapse inside the screen one and synced them up as best as I could, so it looks best in fullscreen mode. You can get the high res version here (~6.5MB)

Tags: timelapse

The Jug Runs Dry

The compo has been over for days, but I just drank the last cup from my 2.5 gallon jug I bought for LD. This is called ‘Closure’, ladies and gentlemen.

The Jug is finally empty

Tags: foodphoto

Comments

PoV
23. Apr 2008 · 13:51 UTC
Haha, the great jug. :)

Win Executable

Here is a windows executable I made after reading the comments from people who couldn’t wouldn’t install pygame. Sorry linux, I don’t even know where to start for you guys. It is the same version, with all the same limitations, just smashed into an exe.

EDIT: 4th times the charm :/ I think it has the right zip file linked now…

Minimalist

Tags: journal

Things, Doods, Baddies, Shoostings, and Lewt

In response to this comment, “What no one else has said so far is … what the hell kind of class names are those? “Thing”, “Dood”, “Baddie”, and “Shoostings”? =P”

Yeah, I really don’t normally code like that. Right at the beginning, I couldn’t think of a good base class name for what became the polygons. It wasn’t the player, and it wasn’t the enemies, because it was both. I ended up just putting ‘Thing’ there to get the ball rolling, and it all went downhill and into the gutter from there. After thing came Dood for player, then Baddies, Shoostings, and Lewt.

I talked briefly about this in IRC: It was pretty funny at first, but, since I don’t normally code like that, it got to be confusing and bug-inducing later on when I couldn’t remember if I spelled it lewt or loot, dood or dude, etc… Back in college I had fun telling stories / being clever with my variable names, but generally, I recommend picking a reasonable naming scheme and sticking to it, especially with a deadline no more than 48 hours away.

Still, thanks for noticing. :) I hope you got a kick out of it.

Tags: journal