Participating
This is my first Ludum Dare, and I’ll be using Unity3d or Phaser. There’s a lot of fun stuff going on this weekend so I might not have the resolve to finish.
This is my first Ludum Dare, and I’ll be using Unity3d or Phaser. There’s a lot of fun stuff going on this weekend so I might not have the resolve to finish.
This is one of two prototypes I’ve been fiddling with off and on since yesterday. Thinking gameplay would consist of randomly popping up a small number of ship silhouettes on the horizon.
Things to add…
Instruction screen, death screen, gameplay (haha)
If you see a…
destroyer: periscope down button or you die
liner: wait (-2 points if sunk)
tanker: attack button (+1 point)
This is the other prototype I’ve been messing with. Once again it’s not really a game yet. The original idea was to feed the yellow motes, but I’m not certain what a winning condition would look like.