kgurniak91

Ludum Dare 53

Obligatory "I'm in!"

Hello, I am a former full-stack web developer from Poland, currently focusing on frontend (Angular, TypeScript). I've dabbled in gamedev a little bit in the past (some little games in java applets, LibGDX, game maker etc.) but nothing too serious. I've been learning Godot and Blender for the past 2 months and I do not feel ready for this at all, lol. This will be my first game jam ever and ofcourse the theme made my mind into a blank page, need some brainstorming ASAP. Huge thanks to @philstrahl and his awesome post mortems on PixelProphecy youtube channel for inspiring me to take part in Ludum Dare!

First game jam finished! Time to sleep

Not sure if I am whitelisted but here's my game: https://ldjam.com/events/ludum-dare/53/delivery-witch

This is my first time participating in Ludum Dare (and game jams overall). When the theme was announced my mind went blank. I couldn’t come up with any good ideas, I’ve made some small prototypes, hated them and then decided to quit on the first day. But then the next day (today) the idea struck me while eating breakfast and I liked it! So I got to work from scratch and completed it in several hours.

My idea is that you play as a witch that has to deliver packages. Inspired by anime Kiki’s Delivery Service, obviously. The gimmick is that you can pick up and drop packages in exchange for your multiple jumps ability. After picking up 3 packages you can only glide from the cliff without jumping. The goal is to deliver all 3 packages to the platform on the far right of the level, which involves gliding over a pit with deadly spikes.

First game jam finished! Now time to sleep

Not sure if I am whitelisted, but my game is published and ready to play.

This is my first time participating in Ludum Dare (and game jams overall). When the theme was announced my mind went blank. I couldn’t come up with any good ideas, I’ve made some small prototypes, hated them and then decided to quit on the first day. But then the next day (today) the idea struck me while eating breakfast and I liked it! So I got to work from scratch and completed it in several hours.

My idea is that you play as a witch that has to deliver packages. Inspired by anime Kiki’s Delivery Service, obviously. The gimmick is that you can pick up and drop packages in exchange for your multiple jumps ability. After picking up 3 packages you can only glide from the cliff without jumping. The goal is to deliver all 3 packages to the platform on the far right of the level, which involves gliding over a pit with deadly spikes.