kogyblack

LD 38

Incomplete game, but still submitted

The game was just a prototype and some 3D testing. We had some fun but we only had one day to do stuff. Even though we had lots of progress!

https://kogyblack.itch.io/ludum-dare-38-prototype

Controls: Arrows to move, C to destroy trees, Z to begin planting tree, Z again to plant and Space to jump

Ludum Dare 46

Defense of the Anka: Wraith of the Duck King

Ahoy, fellow game devs.

I decided to code a whole engine from scratch this time. Of course it's buggy and the game is way simpler than we could do if we had used known engines (or at least coded this simple engine one week ago), but it was a lot of fun and many friends decided to join me and learn how to do things from scratch :D

Our team only have programmers, sadly, so graphics and audio are simple.

duck.png

Arrow keys to move player. Space to interact (pick up items, place shops and factories, give candies to duck)

Keep the duck king alive (please)! He will give you some items if you help him live, he's generous

Builds:

https://github.com/naumazeredo/codename-ld46/releases/tag/v1

Windows x64.

We have Linux support but we didn't have time to package it with dependencies. You can compile from source, just install SDL2, SDL2_mixer and run make.

We didn't have time to configure WebGL build, sadly :(

Have fun!