For the first time ever, I'm in.
I've never made a game in three days, so it's an ultimate test of my abilities. Kinda scared.
I've never made a game in three days, so it's an ultimate test of my abilities. Kinda scared.

Introducing Bodyville, where you play as your own immune system.
It's pretty unbalanced, but I'll probably fix that in a next version. Now, I'm gonna rest.

First of all, thank you all for the feedback. It was very helpful and it allowed me to make Bodyville more dynamic, balanced, and fun than it was before.
What was changed: - Camera: it is now much faster, and it can move diagonally. - Units: I overhauled the selection mechanism. Now, you left click to select, right click to set a destination. - You can now select multiple units with Left CTRL+Click! - Macrophages are now moving much faster, and they are able to actually catch up to the invaders. - Macrophages can now chase an invader that comes too close to them. No more idly sitting around while an invader literally brushes them. - Macrophages now divide after eating 10 invaders. This was done to improve balance. - A wave of invaders is now 20 invaders, not 6, per spawn point. There are a total of 4 spawn points, you start with one, and with every wave, an additional one is unlocked. This made the game more intense, but beatable. - An in-game tutorial was added.
Play Bodyville here: https://ldjam.com/events/ludum-dare/45/bodyville. The original version is still available.

The Little Dude is ready to solve some puzzles.

But at least I can build my level in peace.

The puzzle system took a little longer than expected due to a game-breaking bug that I eventually fixed, but now I can work on the levels. The first one is already done.

My second LD game is done, and even though I implemented less things than planned, I am happy with what I have.
Check it out:
https://ldjam.com/events/ludum-dare/48/club-u-g

The basic mechanic is in place. Tomorrow, I'll add some stuff to make it more interesting.

The point of the game is to make your own runner. There will be obstacles on the way, as well as on tracks. Is failure and rage quitting inevitable? Only one way to find out.

Not really, though. I wanted to add more stuff, but ran out of time.
The Saga of Thorbjorn is a runner with a twist - you have to build your own track as Thorbjorn runs to the end of the level. There are three levels - Jotunheim (in the picture), Niflheim (frozen) and Muspelheim (a hellish-looking place).

https://ldjam.com/events/ludum-dare/50/the-saga-of-thorbjorn-olafsson