Timeline is Done
Well it was a bit of a challenge but I’m glad I finally pulled through and actually finished something for the Ludum Dare, though I did get lazy yesterday and ended up not doing very much work at all.
I wanted to try doing something different than just putting the player on a 10 second timelimit, so I used it in order to control player input instead. You can collect items to add actions to the timeline, and then arrange them in order to get over obstacles. It wasn’t as fun as I was expecting, but I feel like having to work with an idea like this was more of a challenge than anything else.
You can view my submission here.
Try to see if you can get all 5 secrets.



