Lerg

LD 38

LD 41

StarClick first progress

Finished ground level and starfield shader.

preview

StarClick

Added a few models and cursor/selection.

https://www.youtube.com/watch?v=U0405v2QPpQ

StarClick, end of the 1st day

Movement and healthbars!

Pretty happy with the result so far. Now sleep and finish the game tomorrow.

https://www.youtube.com/watch?v=dSImVU53Wqc

StarClick, basic ai is ready

You can totally lose the game now, but can't win yet. My game idea is an RTS + Clicker. Strategy part is coming first, clicker will produce resources and units for the player. NOT UNITY! Heh.

https://www.youtube.com/watch?v=Jr2SXhVQZwo

StarClick is published!

A mix of a Real Time Strategy and a Clicker

Please play and rate here https://ldjam.com/events/ludum-dare/41/starclick

Screen Shot 2018-04-23 at 9.28.10 AM.png

https://www.youtube.com/watch?v=rg5SO4RJANQ

I couldn't believe I was able to finish the game. It was so hard to implement both game mechanics in one game. But I am very happy with the result. There are still bugs and it is not balanced, but it's fun to play nonetheless.

Sooo tired at the moment.

Good luck everyone and happy voting!

Have you seen my RTS+Clicker game?

It's called StarClick! Check it out. https://ldjam.com/events/ludum-dare/41/starclick

Screen Shot 2018-04-23 at 9.28.10 AM.png

I want to play more strategy games.

Can you please link here some strategy games of yours? Thanks! I've made an RTS, so I want to play something of the kind.

StarClick: RTS + Clicker. Update.

Big update

Hey, I've just made a big update of the game. Mostly bug fixes and balance changes based on your feedback. So if you would like to, please play the game again and tell me how you like it now.

So the whole experience should be much smoother now. Still controls are not as convenient as in StarCraft, for instance no rectangular selection of multiple units, but hey, it's a clicker, just click more!

Thank you guys for your feedback, I enjoy very much your kind comments. I just love it when people play my games and like them.

Balance changes

  • Most of the levels are redesigned to make them more interesting.
  • The game is much harder now.
  • Many units have been adjusted (health, speed, attack).
  • Auto Click now clicks twice as fast.
  • Plates cost less.
  • Factory and Heavy Factory cost more.
  • Robot is not that tall anymore.

New controls

  • Units are controlled with right click now.
  • It's now possible to pan the camera with right click drag.
  • Added F and L keyboard actions (toggle fullscreen and restart level).

Bug fixes

  • Huge performance improvement (reworked starfield shader). Now works in Chrome.
  • Resizing the game window and going fullscreen is now possible.
  • Unit spawning is now more logical.
  • Wasn't possible to switch unit attack target if it was nearby.
  • Build menu now stays open if unit is deselected or a building is placed.
  • Unit is not deselected on command.
  • Hovercraft is now easier to select.
  • Now possible to select enemy units and buildings.
  • Health and attack values are now visible on select.
  • Camera shake is now working when a building is destroyed.
  • Some sounds had a delay.
  • Many more small fixes and little enhancements.

starclick_update.png

Ludum Dare 46

Hibernation - Start.

Here is the first screenshot. Screen Shot 2020-04-19 at 15.28.45.png

Hibernation

Work in progress! https://youtu.be/l83grxkb4UI

Hibernation Journey

Come and play! Can you survive a long journey in Space?

https://ldjam.com/events/ludum-dare/46/hibernation-journey

Screen Shot 2020-04-21 at 09.56.48.png

Ludum Dare 49

Unstable Flight of the PotatoStar - Day 1 progress

I've started quite late, just a few hours ago and it's time to go to bed, but hopefully will have something playable tomorrow.

You control a clunky spacecraft with your gamepad and try to navigate the level.

https://www.youtube.com/watch?v=LioeXpe1YAs

Unstable Flight of a Potato - Day 2 progress

I've implemented the basics of the game. Now it has

  • Title
  • Tutorial
  • Controls
  • GOOGLY EYES
  • Sound
  • Music
  • French Fries for arms/thrusters
  • End Screen

The music is made with Ableton Live.

For tomorrow I need to construct a somewhat fun level to play.

Made with Godot and C#.

https://www.youtube.com/watch?v=8_SWFoA6ass

Ludum Dare 52

The first day progress

I've created a basic playfield with a character. We are going for the Don't Starve aesthetic, so using their sprites as placeholders and for inspiration. Developing in Godot Screenflick Movie 12.gif

And I have no idea how do you guys create such great looking gifs... I had to downsize mine extremely.

Well that was fun!

Our game is finished!

Fox Puppies Want Food For The Winter

https://www.youtube.com/watch?v=pPUamvAYGRI

Little Foxes are very happy because of your feedback!

Screenflick Movie 21.gif

The amount of positive feedback is overwhelmingly heartwarming, it's one of the best Ludum Dares for us so far!

Would you like to play? https://ldjam.com/events/ludum-dare/52/fox-puppies-want-food-for-the-winter

Here are some of the comments: Screenshot 2023-01-12 at 2.16.12 PM.png Screenshot 2023-01-12 at 2.16.43 PM.png