lokt02

Ludum Dare 48

Hello, Im recruit

I am new in this type of event and don't have experience in game jams. I want to take part in ld48 but I have some doubts about choice. As I think, jam is better for me but I dont really know about that

This is a good experience!

I have taken part in LD48 compo and now I know which game I can create in short time. Honestly, I don't like when something is limiting me but this is a good experience. I think next time my game will much better because 2 days ago I had too complicated idea and due to that game has been published with many bugs which make it less playable.

Is it prohibited to update game after develop time?

Maybe it is said in rules but I cant find. Is it prohibited to update game after develop time? My game had some bugs which have been fixed but then I thought that I maybe mustn't do that because after that my game stop being "made in 48 hours".

Ludum Dare 50

It was hard

I hardly finished my project. Unity toake so much time this is awful. Every time I did small change in my scripts I was forced to wait minute or more to compile it and even more 'couse when I needed to launch preview I also needed to wait Unity. And there was also build errors. I wanted to build my game for html5 but Unity had said "no" and threw a build error. In GameMaker Studio 2 there never was problems like that but it less flexible than Unity and there is no c# feature and so on.

Fight against Death

Hey, checkout my game https://ldjam.com/events/ludum-dare/50/anonymous-vs-death

There you can kill Death itself. By my feelings, this attempt was better than at LD48 (previous) but I didn't have time to finish some details. Level design also sucks but I like how I made explosion physics.