Hello, Im recruit
I am new in this type of event and don't have experience in game jams. I want to take part in ld48 but I have some doubts about choice. As I think, jam is better for me but I dont really know about that
I am new in this type of event and don't have experience in game jams. I want to take part in ld48 but I have some doubts about choice. As I think, jam is better for me but I dont really know about that
I have taken part in LD48 compo and now I know which game I can create in short time. Honestly, I don't like when something is limiting me but this is a good experience. I think next time my game will much better because 2 days ago I had too complicated idea and due to that game has been published with many bugs which make it less playable.
Maybe it is said in rules but I cant find. Is it prohibited to update game after develop time? My game had some bugs which have been fixed but then I thought that I maybe mustn't do that because after that my game stop being "made in 48 hours".
I hardly finished my project. Unity toake so much time this is awful. Every time I did small change in my scripts I was forced to wait minute or more to compile it and even more 'couse when I needed to launch preview I also needed to wait Unity. And there was also build errors. I wanted to build my game for html5 but Unity had said "no" and threw a build error. In GameMaker Studio 2 there never was problems like that but it less flexible than Unity and there is no c# feature and so on.
Hey, checkout my game https://ldjam.com/events/ludum-dare/50/anonymous-vs-death
There you can kill Death itself. By my feelings, this attempt was better than at LD48 (previous) but I didn't have time to finish some details. Level design also sucks but I like how I made explosion physics.