Lucky-Trident

Ludum Dare 48

Thank you all for playing "Defiled Reflections"

More than 20 people have played our game "Defiled Reflection"!!! Everyone thank you so much for your ratings, your comments, and your kind words! We're happy so many of your enjoyed the game!

If you haven't played it yet, check it out here : https://ldjam.com/events/ludum-dare/48/defiled-reflection

Leave a comment so we can go check out your game in return :)

In "Defiled Reflection", you play a little girl climbing down the stairs of a manor. She and her reflections need to avoid obstacles, some real and some ethereal, mirroring one another. The slower she goes, the easier to avoid these obstacles but the deeper the darkness grows.

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From "Reflect on your actions" to "Defiled Reflection"

The main concept behind "Defiled Reflection" was the idea of getting deeper into guilt, horror and darkness. In short "reflect on your actions". We fell in love with the idea of mirroring the character's movement.

Play it here : https://ldjam.com/events/ludum-dare/48/defiled-reflection

Here you can see the first sketch I did to help build the prototype. The original red&blue was replaced by gold&purple. We also went for pixel art to be more productive with animations. What do you think ?

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Prototyping Defiled Reflection

While I was doing the sprites and the tileset, my partner was prototyping the game.

These circles mirroring one another on a grid might not look like much, but they are the basis to the final game.

Play this horror mirrored puzzle game here : https://ldjam.com/events/ludum-dare/48/defiled-reflection

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Defiled Reflection - Artistic choices

In Defiled Reflection, you play a little girl and her reflection in the mirror. One side is real, the other is inhabited by your worst nightmares. To represent this we chose two contrasting colours : yellow and purple.

The golden yellow of the left side represents a rich (oppressingly so) manor, while the purple on the left stands for the ominous land of the dead. There are obstacles on both sides, but they are completely different in nature and effect.

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Go down the stairs to face many horrors, deeper and deeper, in Defiled Reflection : https://ldjam.com/events/ludum-dare/48/defiled-reflection

As you go deeper, you keep dying in Defiled Reflection

In this horror puzzle game, you will die often... That is why we spent a lot of time and effort working on the death animation...

Here is the sprite sheet :

DefiledemReflection-Death/emanimation.png

And here is the finished animation :

Character-Main-Death.gif

The question is: how many times will you see this animation...? Wanna know? Go die again and again in Defiled Reflection :

https://ldjam.com/events/ludum-dare/48/defiled-reflection

Learning how to pixel art thanks to LD48

I learnt so much working on Defiled Reflection. It was my first gamejam project and my first time animating in pixel art.

We spend a lot of time on ennemies sprites to make them look as crisp as possible within the given time. Here is the wall ghost, one of the most annoying obstacles in the game as it covers 2 tiles and has an annoying rythm.

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Go face the wall ghost and more in Defiled Reflection:

https://ldjam.com/events/ludum-dare/48/defiled-reflection

Defiled Reflection - An ominous soundtrack

We have many different opinion regarding the music and sound-design of our game Defiled Reflection. Go play it and tell us what you think...

If you leave a comment, we'll be sure to try your game too ;)

https://ldjam.com/events/ludum-dare/48/defiled-reflection

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