lucydango

Ludum Dare 54

Hour 12 of 24 Progress

Unable to start until mid-day today and unable to continue working after mid-day tomorrow, this jam is proving to be very much a test of my time-management skills. Still, it's a fun challenge to see what I can get done in, essentially, just a day's worth of hours.

d1prog.png

My idea is a game that takes place on a desktop that is so terribly fragmented there is hardly any space left to install new programs. You're tasked with running a defragmentation program, all the while protecting what little disk space you have left. It's a classic tower defence game, basically.

Originally, I had planned a neat little unique mechanic where the boundaries of windows you dragged around would act as the "track" for each wave, but after an hour messing with pathfinding to little avail I ultimately scrapped that in favour of a linear, pre-placed course. I think I would rather have a functional game at the end of this that isn't particularly boundary breaking instead of a couple of cool ideas that aren't properly implemented.

Though, I do hope for the next jam I'm able to use the full 72 hours instead of having to cobble something together in just a fraction of the time!