Welp, I'm pretty happy with what I've got so far! There's still quite a lot left to do, but I think the core combat/mechanics are in at the very least. Unfortunately, I don't think I'll be able to make the Compo deadline, since I'll be busy for most of the night, and a good portion of tomorrow... but who knows, maybe I'll be able to pull through. At the very least, doing this jam has gotten me super excited about working on games again. I think I'll end up continuing to work on this post-jam.
My goal is to make a combination of Arcade action games and Survival Horror games. I don't think it matches the theme too well, but I'm hoping to add some more exploration in the vein of early Resident Evil. Honestly though, I'm less interested in following the theme, and more interested in just having fun making something!
Next on my to-do list is create an environment the player is able to explore, and create a couple NPCs for the player to "save".
https://youtu.be/vDitG7XSgTo