makkurataichou

Ludum Dare 48

First time Compo Attempt

I feel like ld is always a lil tricky for me, because I tend to make games that people wouldn’t traditionally associate with this jam :joy: I’ve never entered under the compo category before but I’m gonna try this year!

Couple of things I’m trying this year: - sketching out my levels and creating an asset list in advance - building in gb studio, which I’ve used once before but never for a jam - basically just trying to plan more LOL

It’s not gonna be very traditional sadly because I’m using a visual scripting engine, but I hope sharing the source will encourage more people to use gb studio! It’s a wonderful little engine that deserves a whole lot of love :heart:

Compo Failed in Theory, But Not in my Heart?!

So I didn't make the compo deadline...I was too burnt out on my concept to work at all on Sunday. So I only ended up working on my jam project on Saturday and Monday, but technically that means I made it within 48 hours, right? Right?!

(if only in my heart, haha...)

I'm still really proud of what I made though :heart: It may not be perfect, but I was able to achieve the simple goals I set for myself and I'm happy with myself!!!

If you get a chance to check out my game, please let me know what you think <3