Mapboy

LD26

We’re in.

Me and my buddy are trying out this time.

Language: Java

Graphics: Paint.NET

Sound: Audacity

Hoping all the best!

LD27

We’re in (again)

We’re participating for our second Ludum Dare.

Planning to use:

Development Environment: Unity

Graphics: Paint.NET

Audio: Audacity, bfxr.net

Looking forward to some fun!

Progress! (finally)

I’ve got all the basic physics down, considering I bothered to create my own simpler engine than the one buildin to unity. It’s coming along nicely, and the billboardgui style mobs are a new thing for me, but I like them.

progress

Now it’s time for some proper level design and GUI!

 

LD28

BlueBit: Ludum Dare 28

BlueBit Preview

 

The BlueBit team is participating this time ’round!

Twitter: @FROMapboy & @Spiritbinder

Will be streaming Saturday.

Tools:

Main IDE: Unity3D

Graphics: Photoshop / Paint.NET

Sound: Audacity / BFXR

Looking forward to getting to mess around with Unity’s brand new 2D tools, should be loads of fun!

LD29

LD29, let’s do this!

The BlueBit Studios Team is taking part once again!

We’re planning on a game of the 2D variety, and these are the tools we will be using:

IDE: Eclipse

Art: Paint.NET

Music: FLStudio 11

Timelapse: Chronolapse?

Source: GitHub

Stream: twitch.tv/BlueBitStudios

LD31

We’re In

Hey guys, in for the 6th time!

We’ll probably be using:

Language: Java
IDE: Eclipse
Audio: BFXR? SFXR? one of those.
Graphics: Good ‘ol Photoshop.

We’ll probably whip up something with OpenGL.

Good luck jamming everyone!