maxx

LD21

I´m in!

Hi everyone! I´ll be participating in my first Ludum Dare. I´ll make the game with OpenGL and C++. I´ll also be using freetype for fonts (Thanks Nehe), OpenAL for music using FLstudio and GIMP for graphics. Here is some of the code i´ll be using as a base for the game. It is based on another unfinished game from wich i will use the framework. It is kind of messed up but i promise to tidy it up for the end of the compo :)

Link

Good luck to everyone!

My 12 hour update, the idea is taking some shape i guess..

Here is a screenshot, i decided finally, a 360° shoot-em-up. The player is trapped in some kind of dream/ hallucination or whatever.  My head is burning, i´m gonna get some sleep, tomorrow will be a hard day!

 

LD22

I´m in again!

My second LD!

This time i´ll be using my C++/OpenGL engine again, with some improvements.

Not a clue of what is coming out this time!

LD27

I’m in for the Jam!

Finally got the chance to participate again. My last LD was an awesome experience, working as a developer for the industry this is a great chance to produce something %100 from passion and creativity. I was thinkking about an excuse for not participating in almost two years but there is no one really!  Though everyone has thing to do after a tiring week, one must focus on what one truly love, and i love creating stuff and materializing something from my own mind, with its own unpredictable results!. And all of this, suddenly in a weekend, that’s awesome.

This time (we) will attend the jam, only for 48hs though, and i’ll be participating with a friend and stop-motion artist called Ivan. On the technology side, GIMP for graphics, FL Studio for the music and Unity will be our choice assembling everything.  No time to deal with last time engine bugs (ughh)

The best of luck to everyone!