Hi there !
This is my first ludum dare and I'm in. I'll be making pixel art game.
This is my first ludum dare and I'm in. I'll be making pixel art game.
So here's some progress of mine. I made up my mind with this theme so here it goes.
Placeholder intro and title screen are done

Here's RPG battle mode with some crab using incremental clicker mechanics

Will be doing some more art and clicker mechanics in the shop and battle mode. More stuff later.
Update done some message dialog progress.

Slice and incremental clicker effects are implemented.

Added enemies on map, also implemented battle system.

I need more enemies :D
More placeholder enemies

I have to go to work, but after job is done, I hope I'll finish it on time ;) I'll use work break to create background music.
Here's something I've done, main menu, game over, and some characters... Also done some messages and interactions with npc :)



I decided to enter this Ludum Dare now. Still thinking oabout mechanics.
Tools used: - Cocos Creator - Aseprite - Audacity - Hosting : itch.io
I'll be creating puzzle/platformer game. The goal of the game is to use the ballon ( which you have to keep alive) to complete levels and progress. I created mechanic that I can release/retract ballon for now, which I'll be incorporate in level design for puzzles(ballon can pick up keys for example, need to avoid spikes, ect.). Art is still work in progress and can change. I want to use player and ballon as a duo, like Banjo-Kazooie. More to come.
ENGINE - Cocos Creator ART - Aseprite
Here's some gif for your eyes :)

I just implemented mechanic where you can inflate/deflate the ballon. When inflated you will levatate from ground, which I'll also use to mixup my game design. Animations are still missing, I wan't to do the mechanics first, and then I'll polish it art and animations. Added spikes just for testing the puzzle concepts. The ballon inflated look is inspired by bomberman ballon enemy when it's hit by the bomb :smiley:

Here's the progress :

I have updated art a little(ice/snow theme), updated ballon animations, added camera scrolling and also added tutorial board messages.
Here's sample :

There is still a lot to be done.
I have implemented scene transition effect. Here's the effect :

I have to start working on some character animation and start adding blockers and more puzzle elements.
Here's updated player animation(idle, walk, jump/hold).

That's it for today, I need to rest now. See you again tomorow :smiley:
I made some intro/main menu scene. There will also be added movement/jump instructions and links to my profile. So the player will move the character at the beggining to the right to go to level.
Here's the sample:

Title is a placeholder, so If anyone have any names for title ( Max & Loon, I like the Loon :smile:), it could be a big help for me. Thanks in advance
I updated main menu, added logo with highlight effect. It has also tutorial for player movement.

Created key that will open doors also animation of rotation.

Implemented player death animation.

I'm back to work, there is a lot of thing to be done :smile:
Fixed collision bugs that started happening. Took me a lot of time , but It's solved.
Created ballon death animation. I'll also need death animation when ballon is pooped on spikes.

I made gate/key mechanic for puzzles.

That's it for today, I need to rest for 3rd day.