Mertios

LD 42

I'm in!

Ludum Dare 42 will be my first jam. I've been making games for a couple years now, so I think I'm ready! Tools I will use are:

  • GIMP
  • MuseScore 2
  • GXSCC
  • Aseprite
  • Unity
  • Pen & Paper
  • Brain

I've been also working on a bit of animation as practice. Done by hand, then cleaned up on the computer: pen_animation.gif

Good luck everybody!

First-Person Games in 2D

Is it possible to create a first-person game in 2D? I'm not talking about fake 3D graphics.

[JAM] Good resource for assets

OpenGameArt.org is a fantastic resource for game art. It has thousands of assets, including 3D models, 2D sprites, music, and sound effects, many of which are CC0. If you are doing the Compo, it is great inspiration anyways! I highly suggest you check it out.

These themes are awful!

These themes are awful! Anyway, here are my picks. However, I didn't really like any of them (floating islands and tiny machines were my favorites from the primaries).

finalVote.png

Etymology

Am I correct in thinking that 'Ludum Dare' means 'To Give People Gifts' in Latin?

Done with Day 1...

Well, I'm done with Day 1! Good night folks! I'm going to get some sleep. :sleepy:

So far, I've been working on a dynamic 'platformer' on a hexagonal grid. Each hexagon has a count-down timer on it, and when it gets to zero the hexagon becomes black and can no longer be traveled through. The loose condition is when the player is trapped under a black untraversable hexagon.

I'll put some videos and/or screenshots up tomorrow!

Good luck!

My game "COUNTDOWN" so far

So far, I’ve been working on a dynamic ‘platformer’ on a hexagonal grid. Each hexagon has a count-down timer on it, and when it gets to zero the hexagon becomes black and can no longer be traveled through. The loose condition is when the player is trapped under a black untraversable hexagon.

As I promised yesterday, here is a video of what I have so far!

https://www.youtube.com/watch?v=UgMm7J4jUfI

Rating clarification

May someone clarify how to rate peoples' games? I only see the comment box. :confused:

I made it!

Finally, my Compo game, Countdown, is complete. I submitted it less than ten minutes before the deadline! @simon_rahnasto, here you go.

https://ldjam.com/events/ludum-dare/42/countdown

I made it!

Finally, my Compo game, Countdown, is complete. I submitted it less than ten minutes before the deadline! https://ldjam.com/events/ludum-dare/42/countdown

What is Smart Balance, and why is mine negative?

The Smart Balance for my game is negative. Does this mean, and is this bad? How is calculated? Thanks so much in advance! Also, here is the page of my game "Countdown", if you wish to pay it: https://ldjam.com/events/ludum-dare/42/countdown

Play Countdown!

You are running out of space! The game grid is composed of hundreds of hexagons, each of which has an attached timer that starts at a random value. When the timer goes to zero, a dangerous block falls on the square, killing the player instantly. Avoid getting trapped in enclosed chambers of blocks, and your time will increase substantially! Click here to play! Cover Image

Play Countdown!

You are running out of space! The game grid is composed of hundreds of hexagons, each of which has an attached timer that starts at a random value. When the timer goes to zero, a dangerous block falls on the square, killing the player instantly. Avoid getting trapped in enclosed chambers of blocks, and your time will increase substantially! Click here to play! Cover Image

Play Countdown!

You are running out of space! The game grid is composed of hundreds of hexagons, each of which has an attached timer that starts at a random value. When the timer goes to zero, a dangerous block falls on the square, killing the player instantly. Avoid getting trapped in enclosed chambers of blocks, and your time will increase substantially! Click here to play! Cover Image

Play Countdown!

You are running out of space! The game grid is composed of hundreds of hexagons, each of which has an attached timer that starts at a random value. When the timer goes to zero, a dangerous block falls on the square, killing the player instantly. Avoid getting trapped in enclosed chambers of blocks, and your time will increase substantially! Click here to play! Cover Image

Play Countdown!

You are running out of space! The game grid is composed of hundreds of hexagons, each of which has an attached timer that starts at a random value. When the timer goes to zero, a dangerous block falls on the square, killing the player instantly. Avoid getting trapped in enclosed chambers of blocks, and your time will increase substantially! Click here to play! Cover Image