meta87

LD26

First Timer – A Query

Going head first into this Ludum Dare! Anxious to see if I can actually pump something out in 48 hours…

Tools:Unity
Flash CS 6 (I use it for making sprites)
Spine (skeletal animation software)
Audacity

The query:

Is a free 2d framework that manages sprites such as Orthello allowed in the Compo?
What about a 2d framework that is not free such as 2d Toolkit?
Thanks and hope we all have some funnn.

 

Comments

Puzzlem00n
24. Apr 2013 · 18:55 UTC
Any framework that’s publicly available, free or not, is fair game. Go ahead and use either one!

First Screenshot

shot1

First Screen! Thinking about a bouncing ball, you have to alter the landscape to avoid traps. get the ball to its home… Its minimalistic home.

Tweeting! @travisirby  and want to follow all of you!

Tags: unity

Making progress…..

shot2

Thats an ingame screenshot. Thinking youll have to adjust the curves to get the ball to its destination….

Tweeting! @travisirby  and want to follow all of you!

 

Tags: unity

After some rest… full steam aheadddd!

Okay liking where this is going. Move the curves to collect the dots… But you can only move curves within the semi-transparent purple shapes and you only get a few moves!

looking to follow other’s progress on twitter! @travisirby

Tags: LD#26, unity

A little out of it, but still workin’!

 

Just drank something called a “JAVA MONSTER” so I should be good for a while yet! Really happy with the game so far. Hope I can finish it enough for other to enjoy it too! Just tested on my iPad and it working great. Video soonish

shot5

Hit me up on twitter (@travisirby I want to follow all fellow devs!)

 

Tags: ld48, unity, unity3d

iPad Gameplay Video

So I made the decision to not submit to the compo.. It’s playable, but I need to finish a few more levels!

Vine video of the gameplay: https://vine.co/v/bxHV2qmLe3n

shot6

Hit me up on twitter @travisirby I’ve been having a great time on there this weekend… Prob why I’m not finished!

Tags: unity, unity3d

LD27

Stack em uppp!

Slow, but fairly steady progress on my game. The goal will be to build structures
that reach certain targets annnnd remain stable for…. 10 Seconds!

Got some ideas to spice things up, bombs, wind, power ups.. We will see how much
I can actually get done :)

2

http://www.youtube.com/watch?v=Vpm03y4ZW7w&feature=youtu.be

Hit me up on twitter, I follow all game devs :) @travisirby

Comments

25. Aug 2013 · 02:32 UTC
That looks awesome dude! Great original take on the theme!
27. Aug 2013 · 06:08 UTC
Thanks man! sry just noticed your comment 😀