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Ludum Dare 48

Change log for Deep Dive

Hi! This Ludum Dare 48 happens to be my first Ludum Dare, and I made a puzzle/precision platformer mix called Deep Dive. In this game, you have to dive into The Deep Sea Temple to fetch the treasures, but the water will keep pulling you up until you carry the treasure with you.

I received a lot of feedbacks around the game during this play + rate session and I'm very grateful for that! People found some bugs and suggestions which I ended up implementing. Some of which are: 1. Duplicating player character after death; and 2. The player character keeps on jumping if the player holds the jump button (which is undesired in platformer games).

I actually want to change some of the game's levels as well giving it some bigger changes but I'm not sure if that's allowed during this session (most probably I will change it after the play + rate session ends). In any rate, If you're interested, please be sure to check out the game here! Cheers! :smiley:

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