Michael Parrish

Ludum Dare 47

Collateral Damage Update!

Hey guys!

This is my first ever game jam and so I decided to do something simple but fun. I'm designing an arcade style orbital shooter (due to being stuck in a loop).

The aliens slowly orbit closer and closer, whereas you're farther on the outside trying to shoot them. As the aliens get closer the planet, they get harder to hit. And if they get too close to the planet, they damage it. But you can't just spam the shoot button like most arcade shooters - because if you miss you hit the planet too!

Let me know what you think!

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Collateral Damage - Playable Demo Ready

Hey guys!

I have a playable demo of my space shooter, Collateral Damage, up on itch.io. Any feedback is appreciated!

I still have to add sound effects/flesh out the itch.io page but all the mechanics should be there!

https://pichaelmarrish.itch.io/collateral-damage

Thanks!

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Just finished my first ever game jam - Collateral Damage!

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I've always wanted to do a jam and I'm so excited to finish my first one ever. Looking forward to many more in the future!

https://www.youtube.com/watch?v=Lz3WwQtL-eA

You can play the game here: https://pichaelmarrish.itch.io/collateral-damage

I can't wait to play some of the games that you guys have made, good luck!

Ludum Dare 57

Hole Punch!

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My goal this jam was to just make something stupid and fun. Hopefully I achieved that, you can judge for yourself here!
https://ldjam.com/events/ludum-dare/57/hole-punch