Mikado

Ludum Dare 45

New bug fixed version out now!

Just made a big bug fix. Here is the complete list: - Couldn't shoot at certain directions: Fixed

  • Enemy's death sound didn't play: Fixed

  • Some enemies couldn't shoot bullets at the player: Fixed

  • Sometimes keys didn't appear in none of the enemies in the room : Fixed

  • Health bar was interactable : Fixed

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Play it now!

Thank you for playing my game!

This was my first ever game jam. I can't believe it.

I'm sorry for all the people that couldn't fully enjoy my game because of bugs. I spent very much time at fixing them. However this game jam was really constructive for me (i had many many reviews, more than i thought), i learnt so much and found amazing games, with cool ideas behind and talented people! Again, thanks for all the people that found time to play my game. I did my best in making it. I truly hope that i can be in the next game jam, and find you there as well! :smile:

If you want, you can still play my game, "What the hell!"

Ludum Dare 46

Big update coming soon!

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A huge update for "What the hell!" is coming soon :smile:

Spoiler: this is the new character, i thought the old one looked a bit weird. In general i fixed some stuff that didn't work properly and added many many things as you suggested. Soon you will se it :fire:

Searching for Audio/SFX!

Yeah, i know it's a bit late, but I'm searching for an Audio/SFX engineer. In my small team we already do game art, UI and programming, and the only missing role is Audio! If some audio composer could join us, it would be really appreciated :smile:

We're in :D

Yup - We're in this time around too! In fact this is my second time. Last time was edition 45, and there were really some good, original and solid games! (Unlike mine, hahaha). Looking forward to see some cool games this time too! I also decided to aim for Jam difficulty again.

Tools that we will use:

  • Game Engine: Unity Engine
  • Language: C#
  • Graphics: Piskel / Photoshop - @Sulio will do most of it
  • Audio: SFXR, Bosca Ceoil.

Hope this time i can follow the theme as well :laughing:

Quick preview!

We're going a bit slow, but i think in some way we're gonna finish this game! Screenshot (253).png

We have fixed some bugs

We decided to switch from WebGL to downloadable version. The WebGL version had too many problems, time was a bit odd and weird stuff started to happen. So the weird time bug is now fixed with the downloadable version along with other bugs. Unfortunately not all of them, as i didn't have much time to work on it.

Play the game Screenshot (277).png

Ludum Dare 50

I'm in! Looking for a teammate :)

Yeah, i skipped 3 Ludum Dare events, so i just have to be in this one. It's always a lot of fun.

Also, I'm a 17 year old guy with around 1.5/2 years of experience with Unity, and i'm looking for a teammate, possibly an artist and/or sound designer since i'm mostly a programmer :)

We're about to publish our game!

Came back after 3 skipped Ludum Dare's, with more experience, and we're going to publish our new game, "Bombfall", in a few hours for this 20 year anniversary!

Just doing the last improvements to make the most of the time that remains :)

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IT'S OUT!

Bombfall, the game me and @sulio made, is finally out!

It's 1:30 AM here where i live, and my eyes are burning, so i'll just go get some sleep now :)

Play it here: https://ldjam.com/events/ludum-dare/50/bombfall

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