mikolalysenko

LD21

Aww yeah! Solid model isosurface extraction up and running

Ok!  Procedural mesh generation is go (for now anyway).  Here is a screenshot:

My plan right now is to try making a 3D marble maze type game.  You will basically rotate the world, monkey ball style, to help guide a ball/ragdoll out of a pinball like maze of contraptions and danger.  Since I lack any decent art production pipeline, all the data is going to be procedurally generated.  I also set up a github repository in case anyone wants to take a look at the code:

https://github.com/mikolalysenko/Ludum-Dare-21

Done done done!

Here is a gameplay video (*spoilers*):

If you want to try it out yourself, there is a fancy new windows build courtesy of Wallacoloo that you can try out:

LINK

Please give it a try, and don’t forget to leave a comment if you have a moment!

I kind of like how this game concept turned out, so perhaps I will try developing it post competition into something more substantial.  For now though, it is time to sleep!

LD23

Let’s do this!

Going to try making an MMO (in node.js/crafty).  Here goes!