mstrp

Ludum Dare 47

I'm in

It's been a while since i last did this. I'm really looking forward to it.

This time i'll be using:

  • JS (Canvas)
  • Paint.net
  • sfxr
  • musiga

Good luck all!

Ludum Dare 51

I'm in

Using only the very best organic, home grown, vanilla JS-library, paint.net and sfxr/bfxr from a free-roaming developer.

Looking forward to the comp and the 10 sec theme.

Hit that box

boxhitter.gif

Quick mockup implementation of a chaotic rhythm kind of game.

Slight update

Got some work done, feeling good about the progress for the last stretch tomorrow.

boxhitter2.gif

Made it!

Made the deadline and i'm heading to bed but it's been a blast! Good luck to everyone and I look forward to rating games tomorrow.

screen.png

You can find my game here: https://ldjam.com/events/ludum-dare/51/factory-manager-hero

Ludum Dare 52

In it, I am

I'm in for LD52 using my own lightweight JS library (https://github.com/mstrp2ez/LD52). It's a mix of code from many years and projects, new and old. Use at your own peril.

I'm also using asprite for gfx and some online synthesizer for audio.

It's harvest time

Spooky, spooky skeletons.

ld52_2.gif

I'm done

I finished my compo game! I'm pretty sure it's a bit out of balance though. Anyway it's been a lot of fun, look forward to trying out your games.

scrn0.png