mvit

LD22

Stranded: Results of the first day

So, when I think of alone I think of someone stranded on an island, hence the title!

so far I’ve managed to get the main menu and basic walking engine done, here’s a preview pic and the logo!

#gallery-1 { margin: auto; } #gallery-1 .gallery-item { float: left; margin-top: 10px; text-align: center; width: 33%; } #gallery-1 img { border: 2px solid #cfcfcf; } #gallery-1 .gallery-caption { margin-left: 0; } /* see gallery_shortcode() in wp-includes/media.php */ Screen Shot 2011-12-17 at 4.23.09 AM stranded

Comments

timmahh
17. Dec 2011 · 07:13 UTC
Can’t wait to see how this one pans out. I thought about doing someone stranded on an Island trying to survive by finding food, water, shelter etc. but I couldn’t narrow it down to something I could do in 48 with the limited knowledge that I have.
mvit
17. Dec 2011 · 07:15 UTC
This one won’t be much of a survival game though, it’ll be a puzzler, anyways, the main theme is “you are not alone, and it’s up to you to find out”

Stranded: Day two progress

got the engine done! Now to start the story!

i’ll leave you guys with a preview pic of the engine, it will be a top-down puzzler, think of it like the original zelda, you get a “sword” and it’s up to just you to finish the game.

try out the prototype! Mac Only(for now): http://dl.dropbox.com/u/5191095/bouldertime%21.zip if this isn’t done for ludum dare, I promise it will be a full featured game soon!