First Compo
My first time… oh god… but I’m READY!
Code: Java – libGDX
Graphics: GraphicGale + libgdx packet tools
Music: iNudge + Audacity
Sound Effects: sfxr
Motivation: A lot of coffee.
And… GOOD LUCK FOR EVERYONE!!!!
My first time… oh god… but I’m READY!
Code: Java – libGDX
Graphics: GraphicGale + libgdx packet tools
Music: iNudge + Audacity
Sound Effects: sfxr
Motivation: A lot of coffee.
And… GOOD LUCK FOR EVERYONE!!!!
The version 1.0 of MineCrawl is done…
For now, I’ve only done four levels… I need more inspiration.
Game: https://dl.dropboxusercontent.com/u/1186255/Minicrawler/MiniCrawler.jar
Code: https://github.com/abraracurcix/MiniCrawler
Later i’ll make more levels… I hope.
PS: Require Java 7
7 levels… not a lot, but I’m a bad level designer.
A old picture but it’s ok:

Here the download source and jar executable (require Java 7):
Game: https://dl.dropboxusercontent.com/u/1186255/Minicrawler/MiniCrawler.jar
Code: https://github.com/abraracurcix/MiniCrawler
And… finally… the chronolapse:
Good luck for everyone and i want play all!
I forgot upload yesterday… The game is now up for the jam and not for the compo.
Shame… 
At least you did the work, that’s what counts!Second try!. I improved my skills and I’m prepared.
My body is ready.
Yeah… I’m in again in my second Ludum Dare, but my brother “TaxisDude” is gonna help me with his pixelart skills.
Taxisdude pixeljoint web: http://www.pixeljoint.com/p/29147.htm
PS: That’s bad, i’m trying to improve my english but i think i’m worst than the previous Ludum Dare. If we do a Adventure Game could be hilarious.
Good morning! (in Spain we are now at 11 am).
Finally, my brother will help me with the graphics, so we are now in the #LD72 hours contest!
You can see me coding here (twitch). And I will be updating the blog with screenshots and the graphics as soon we have something.
I think that we have a funny idea for the game, I only hope that we can finish it properly!
Goodluck to all!
A great day, i think we completed the 30-40%. Our idea is develop a game based in the idea of Whodunit… A Mansion, a random killer, and one of the people that stay there die every 10 second.
You must find clues, you must speech with the people and find&catch the murderer before he could kill you .

Whodunit?
Yeah, i know, the map is sooooo ugly, but we’ll do it tomorrow (Spain is midnight now).
WAAAAAAAAA!!!
Yesterday was a horrible day. A lots of bugs, a lot of drawings, a lot of work… But now the gameplay is finished and we are polishing the Menu, the mansion and the end game screen. I hope we could have time to do a good work with the audio.
I’m very proud of the results. 

Finally we finished the game… we’re exhausted now but very happy for the results. The bugs flood the last hours and the last screens were so heavy to do… but now we developed our first adventure game. ![]()
I think that the game is a little hard, impossible to win your first try but I know that with perseverance you’ll get an high score. ![]()
I hope you you enjoy it.

Tomorrow i’ll try to do the post-mortem.
We’re in again, but not with a 2D game… we hope develop a 3D game using Unity (i know, a lot of people use Unity… i know…).
But if the theme inspired us with a great 2D idea… well… i can’t promise anything.
Hello everyone!
We’re in again, and personally i can’t wait to start coding.
I hope that all will do the best!
PS: The themes are awesome!
Today was a very productive day
– The GUI was almost finished.
– Camera control finished.
– Event system is half finished.
– A lot of 3d models are finished.
AHHH! of course, the game is a Roguelike Submarine Adventure and the game is for the Jam.
A screen of the day 1 progress and a Vine a few hours before of the screenshot.
PS: Sorry, i know it’s a short post but i’m soooooo sleepy.
Finally the game looks good. We’re very proud of our work, I hope we could finish it tomorrow.
-Source code – The core is finished and works fine.
– Effects – DONE
-2D Elements – DONE
-3D Elements -DONE
-Rooms – Half of them
-Music – ….
-Events – few… we need more.
-Event Generator & Handler – It need a lot of work…
-Menu & Tutorial – …
A pic…