Nurk

Ludum Dare 46

I'm in !

It's my first Jam ! I'm excited ! :D What's harder to keep alive than a baby... A DEVIL BABY of course ! Keep it alive but... not too much ! ;)

baby.jpg

First step : Game Design Tools : Unity & Photoshop

I'm late but I'm in ! :p In the end, the most difficult will be to keep me alive! haha :p

Logo

Work slowly progress but we have finished the logo ! xD

Logo.png

Et voilà !

YES ! WE DID IT ! Happy.png We finally finish the game in time ! Hahaha. It was our first gamejam and it was an amazing experience. We can't wait to test your games and find out what you think of our game!

https://ldjam.com/events/ludum-dare/46/rodolf ScreenRodolf.PNG

Rodolf is not what you think

Come to play with Rodolf baby ! He's gentle the day and nightmare the night ! Haha ! It's our first game. Tell us what you think about ! :D https://ldjam.com/events/ludum-dare/46/rodolf Bannière.png

2D Light in Unity

Hi everybody !

I just want to speak about the 2D Light and PostProcess in Unity. It's an important part of my work and I love that ! For this jam I tried for the first time 2D light and URP in Unity and it's just AWESOME ! Before beginning, I am french so sorry for my english. :smile:

My work : https://ldjam.com/events/ludum-dare/46/rodolf

Universal Render Pipeline

For enabled 2D Light you must use URP. I don't want to make a tutorial here. If you want more information, check this video which helped me a lot during the jam : https://www.youtube.com/watch?v=nkgGyO9VG54 .

Post Process

PostProcess.png With postprocess, you can polish easily your game. A little bit of chromatic aberration and bloom, vignetting and lens distortion add spices in your game ! But like spices don't abused them ! :hot_pepper:

Realtime Shadow

Shadow.png I'm impressed by the power of Shadow for 2D Light. It's insane, smooth and quite easy to use. I used it for the night part of my game for advise against rush cause you don't know what's behind the door. ;)

Normal map

Normal-Map.png With 2D Light and URP you can add a normal map to you sprite. It's impressive ! That add a 3D effect directly ! You can make a normal map with photoshop using your sprite as a base.

Lights !!!!

Lighting.png For me : the best part ! It's very easy to use and you can make what you want ! Lights improved the mood of you game and can be very usefull for your gameplay. For me, I used just one global light for the day. And at night, I light each piece individually so that the player can rediscover it. I tried to reproduce the moon light, TV light, damned baby bed light ect... With good lighting, everything becomes alive.

Thanks for reading !

ALL.png all2baby.png

Thanks for reading ! I hope this small blog made you want to test the power of lights on Unity. Come and test Rodolf and share your experience : https://ldjam.com/events/ludum-dare/46/rodolf :)

If your game use lights share it !

It's my first gamejam and I learned a lot. I discovered some impressive game and concept. Thank you all !

https://twitter.com/Aikannaro