Octopuns – Ludum Dare 25
I’m going to be participating in Ludum Dare and will likely fail completely.
I’ll be coding with C++ and the OpenGL/SDL API.
I’ll also be using Paint.net for graphics and sfxr for sound effects.
I’m not entirely sure if I’ll be entering the competition or just the jam as I plan to use a small, personal code base that I’ve developed prior to it (and although it’s entirely fair as it provides much less usefulness/help than using an engine such as Unity, I’m still a bit iffy about using it). I’m probably leaning towards creating something completely from scratch (with occasional glances at prior code for guidance).
It’s available in it’s very raw/user-not friendly/still-in-development form here. Of particular use to others might be the rudimentary 2D SAT test and Verlet physics implementation (though I assure you there are far, far, far better implementations all over the internet). NOTE: Documentation is non-existent/incomplete. 
Good luck to all of you and try not to make me look too bad with your amazing, quality work.