Okamit

Ludum Dare 48

Blackout post-jam progress

Here is an in progress sneak peek at one of the new animations for the post-jam version of Blackout! This one might take a keen eye to trigger!

We hope you look forward to playing the difinitive version of blackout later on!

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Designing the main character for Blackout

Hello! I am the character designer/artist and animator for Blackout! Great work everyone and thank you all so much for playing our game and your valuable feedback! :heart:

Challenges This was my very first game jam, and thus there were quite a few challenges in setting up a workflow. When we settled on a point and click mystery game, I had no clear ideas for a while. The only set goal I really had was that I really wanted to animate hair. We wanted to have some kind of spooky costumes for all the characters, so at first I just set up a workspace in Aseprite with the dimensions we settled on for the main character (24x64) represented as a dark pink rectangle.

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Here you can see the iterations the character went through. What started out as a quick sketch to try out our set dimensions actually slowly morphed into the actual finished character; there were no re-draws, just edits.

Thinking about how I could better telegraph movement for the upper body during animation, i settled on adding buttons and tried out two shirt designs. Since both were basically identical except for the colors, I went on animating the version with the purple shirt, pushing deciding on the final design to the future. However, as I continued on the purple shirt really grew on me and it naturally became the final design.

What's next? For our post-jam version which will release soon, the character design hasn't changed much. The walk cycle has been made a bit smoother and the striped leggings are a bit more polished.

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Thank you all so much for all the love for Marilyn and Blackout! :heart: Follow Blackout on itch.io for more news on the post-jam version, releasing soon!

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Ludum Dare 50

Back again!

Back again, this time with a slightly smaller team of 3 people, me included. Excited as always to play all of your games, and to push myself to develop something interesting!

Good luck to you all!C2CF6FD8-BEF8-499A-834A-5BE0829DCA61.jpeg

Save the earth by playing video games!

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:earth_africa: ...Or can you?

Find out in our quirky mini game collection!

Aliens have abducted a handful of citizens from Earth, and you now stand trial in front of the allegedly Galactic Federation. The aliens seem to be a bit overly excited though. And what was that about "betting odds'' you overheard from the alien in the corner?

Anyway, try to hold back the destruction of the earth for as long as possible.

For how long will you be able to Delay the Inevitable?

https://ldjam.com/events/ludum-dare/50/the-assessment

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The Assessment cutscenes storyboard comparison

As we are getting close to the end of the ratings, I thought it could be interesting to share how the storyboard compares to the finished cutscenes! As per usual, my workflow during game jams is really lacking and I tend to just draw the ideas that pop into my head or my interpretation of ideas from the rest of the team. But when discussing how the intro should look, I had to draw my ideas to better present them to the rest of the team, and the finished graphics ended up looking pretty much the same.

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