OxyOxspring

LD25

My First Update

So this is my first attempt at Ludum Dare… so far it seems to be going okay!

I woke up incredibly late after a night of no sleep. Then I crawled out of bed and started brainstorming ideas until inspiration struck in the form of a Mitchell and Webb comedy sketch. So the overall idea for the game is that you are pitching your genius plans to a board of investors and have to ‘deal’ with people as fear and doubt gets the better of them.

By about 2pm I’d managed to wrestle with my C# classes and get my XNA game working in the most pre-alpha sense:

ScreenshotLD1

I’ve since then started improving how the game looks and works, I’m going to add more traps and things and put in an end-game mechanic soon… but I’m gonna take a break for a few as I’m feeling pretty knackered. Here is a video of it as it is right now – the people start to panic more when the people around them start dying.

ScreenshotLD2

Heck… even if the game isn’t done for the competition submission… I’m still enjoying making it.

Tags: ld25, progress, update, video, Windows, xna

LD34

I’m Casually In…

I’ve got a few things to do this weekend including a Christmas dinner with friends and my college’s Christmas party, but I plan to dedicate about a day to developing something for this Ludum Dare.

I’ll probably be using Unity, C# for development and FireAlpaca for my artwork.

Roll on the theme release!~ <3