First Ludum Dare | UI Progress

First Ludum Dare, working on the game's UI.
After some idea dry spell and software issues, finally got something done.
Depending on implementation time, could do some basic animations later.
More to come.

First Ludum Dare, working on the game's UI.
After some idea dry spell and software issues, finally got something done.
Depending on implementation time, could do some basic animations later.
More to come.
The player badge is done. Character turns, rewind time, ammo and special ability cooldown indicator.
Finished with player action icons, these will be placed on the ground as the player use different action and are in different states. In-order Special ability, Primary weapon, secondary weapon, death.