So in the first 1-3 hours of the event I was brainstorming what I'm going to make based on the theme. I've decided that I'm going to do a text based, turn based, arena 1v1 rougelike RPG. And the game will go something like this:
You are slave combatant destined to fight other combatants for the amusement of a higher power. Before you do battle however you have the option to shop for stat allocation, weapons and armor, or spells. The catch? Every time you purchase something regardless of what it is you lose a portion of your maximum life.
Every time you win a battle you gain experience and once enough experience is gained you level up every level up increases your maximum life and mana based on your stat allocation.
This game will be a balancing act between trading your life force in exchange for power. Overspending your maximum life could possibly lead to a quick death in combat.
Then I slept for about 9-10 hours. Afterwards I got started on coding...had a really rough start. Not a good idea to start this game jam if you haven't coded in awhile. I managed to breakthrough and made the most Basic of basic turn based combat system at the moment. I will be adding more to it as the event goes on. Ill be posting some screenshots throughout the 2nd day.