Working on my first submisson!
Not sure how this is going to go but I'm drafting my first prototype of a card based platformer. wish me luck!
Not sure how this is going to go but I'm drafting my first prototype of a card based platformer. wish me luck!
i've spent a couple minutes toying around in unity to see what I can come up with. I don't know how to do gifs, but i essentially have 3 different systems working. walking, jumping, and turning around all work flawlessly within the card system. now it's just a matter of turning it into a game.
I've been pretty hard at work since the jam started but I think I'm on pretty good pace. I think I might be able to hit beta by tonight.
The game i'm doing is a card based platformer. the art is still mostly placeholder but the mechanics function roughly as intended.
https://www.youtube.com/watch?v=bAJC3V_UJB8
I honestly wasn't prepared for how exhausting doing a game jam could be, and I still have the sprint to the finish left to go. I got all the mechanics for the game in place and working so now it's a matter of level design, sound and music. maybe some better art if I get the chance, but art is never my strong suit.
https://youtu.be/oHdvycR_x-Q
the more I look at my game the less I like the art. think i'm going to swap art theme to something a little more cyber... wish me luck!
managed to scrap something up that actually looks pretty good with my lack of artistic talent. I'd even say he's pretty darn cute!
https://youtu.be/j0T5sJbxI8A
Hey everyone, I'm heading off for the night but I'd love if anyone is willing to offer a few minutes to play test what I have.
Controls: Left/Right to cycle through cards Space to use Card
Goal is to get the the giant green power button.
Download Link: https://drive.google.com/file/d/1jShybyJWMbS3hEDvuMRj0tR1_mAMTIZw/view?usp=sharing
Took a lot of work but now it's up for review!
https://youtu.be/T2HEdEjFwcM
For anyone who still needs some more feedback and rating for their submission, just give me a quick reply and I'll come over and try your submission. All I ask is that you give mine a go too. Cheers!
https://ldjam.com/events/ludum-dare/41/card-coded
Hey everyone!
first of all big thanks to those who have already come by to rate and leave feedback, it's because of some of the feedback and encouragement I received that I've decided to continue developing Card Coded in hopes to release it somewhere (steam if I'm lucky). This game jam has taught me a lot, especially about myself. but I think this will be a fun next step.
If you haven't played Card Coded yet, or maybe have some things you think would improve the game going forward please leave a comment on my game's Ludem Dare page. any feedback or critique would be majorly appreciated.
https://youtu.be/-ZPGaMEvxdM
Drop by twitch.tv/NightRoost if anyone is interested in live progress updates!
I'll be streaming my work from 2pm CST - 6pm CST, and again from 8pm - 10pm tonight at twitch.tv/nightroost Feel free to hangout or simply drop by anytime!
Development for "Boring Co." is going pretty well! Darker rocks are more dense and require more time to drill through, and drilling through magma is fast but damages your ship and causes the fuel to leak faster!
(gif playback is a bit fast)

I'm hoping to add in a score, multipliers for going deeper quickly, a couple more powerups, player animation, sound, music, balancing, and menus! I'll be streaming the 6 last hours of this jam over at Twitch.tv/nightroost. Come drop by and say hi, I'll be playing other jam games after the deadline!
I'm proud to say my solo project DigDig came out really well!
if you want to play it yourself you can go to either https://ldjam.com/events/ludum-dare/48/digdig or https://nightroost.itch.io/digdig
. If you want to watch me play some games from the jam (and request your own) I'll be playing a bunch for a while over at twitch.tv/nightroost!
An overscoped game about dying in space!

it's a bit buggy but
Orange button to speed up
Purple Button to recharge shields
Use shields to prevent damage from debris!
Activating systems costs power, be careful not to use too much and run out
Try to survive as long as you can!
Now with better graphics, balancing, gameplay, feedback, and less bugs!
the jam version never lived up to the idea I had when making it so I took a few days this weekend to spruce it up!
still a little lacking in a few places but I feel it does a way better job of being what I originally hoped for.
Finally done with my pizza delivery drone game!

https://ldjam.com/events/ludum-dare/53/30-seconds-or-its-free


Hey everyone! Hope your games are going well, I just finished with a patch to my project and I'm looking for a little feedback if anyone has the time.
https://ldjam.com/events/ludum-dare/53/30-seconds-or-its-free
If anyone is looking for feedback on their project leave a comment here and I'll play + rate some games tonight and tomorrow!
If you also have the time to give my project "30 Seconds of its free" the same treatment, I would appreciate it! https://ldjam.com/events/ludum-dare/53/30-seconds-or-its-free