Characters
So we have some characters now

So we have some characters now

![91ef4901ebc9b376845461048a443265[1].png](http:///raw/9a5/d/z/97e6.png)
So, i have some progress with my game. Next step is EXPLOSION!

And my partner has left jam. Will have to featurecut :pensive:
It was the hard day. Now guys sitting at the camp and thinking about how they can leave this minefield. But not today. They will do it tomorrow.

-- Wee! The medkit!
-- Show me!
-- Carefull!
BOOOOM!!
https://www.youtube.com/watch?v=CyosQTaTmEQ
So, i have finished it, my first jam experience. Its game about finding path out of minefield. Ant its rouelike. Yep, roguelike minesweeper.
You can play it here: https://ldjam.com/events/ludum-dare/40/catch-the-bomb

And i planning to continue develop it after ludum dare. So please leave feedback, what you like, what not, some ideas maybe.
@pkenney leave it to my game. Thanks to him.
Once a happy way to pass carefree time, now a grim reality. My friend the solider is dead. What good is a gun against such a hidden menace? I set my mind to work and ran around putting up flags, thinking I could solve this with reason. Those were the days before I made a mistake and blew my right leg off. Now I hobble around slowly, trying to convince my wary colleague the medic to take calculated risks. He stares at me blankly over the crackle of the fire.
Only my dog seems unaffected by the grim realization of a casual game. He runs about, and as if to taunt leaps onto a square I agonized over revealing.
All this would be a challenge, but one I could muster my will and human intuition against to overcome. But what truly saps me is the insanity of it. I carefully construct towers of logic based on the numbers I find on the ground, but then I see this: https://imgur.com/G027JNb
Using a precious disarming unit, I clear a mine I was sure was there. I recall the progress meter vividly. Then I remove the flag. Hopefully this will unblock some progress. I step into the newly cleared space - an explosion erupts against my weak flesh, in total disregard of my efforts.
Have I lost my mind from the horrors? I must escape this madness.
Anyone can explain me about 'Smart Balance'? And why it under zero in my game? %)
Hey, guys. At the request of the players, I wrote a small tutorial, now people say they understand how to get the maximum fun from the game :smiley_cat:
https://ldjam.com/events/ludum-dare/40/catch-the-bomb
Last day for playing jam games and rate them.
For example, my : https://ldjam.com/events/ludum-dare/40/catch-the-bomb

And i planning to continue develop it after ludum dare. So please leave feedback, what you like, what not, some ideas maybe.
So ironic. My ld40 compo game was perfect under today's theme
Soooo 12 hours spend and i have idea and map for my zuma tower defence

And now i have some art and little code in my zuma tower defence

Zuma mechanic complete. Next phase - tower defence. Towers will be shoot to enemies. After this - different types of towers and units (only modifiers, eg tower which gain more power to nearest towers) and towers lifetime and cost and units health

Zuma + tower defence. Throwing towers into the line of enemies.

How do you think, new map art better than old? Or equal? Or maybe worse?
new map:

old map:

Can anyone say, voting begins right after submission hour, or only after jam ending?
Yes! I finished it! Zuma meets the tower defence. Even managed to make the leaderboards. :)
Play here: https://ldjam.com/events/ludum-dare/41/zuma-defence
This is my second Ludum Dare and I can say that it was much more relaxed. I almost did not panic, as for the first time, did not flogger a fever. Calmly moving forward and got much more fun. I wish everyone a good play. :)

It seems like my explosion drawn better than all other game :) And it is almost not visible in game..

Hey! Let's try to beat @deltagardner's highscore (2'231) in my zuma + tower defence game!
