Giovanni Cappellotto

LD28

“Loop Desert” Post mortem

The 28th Ludum Dare has been the first for me. I really wanted to attend this game jam and now I did and this is the first huge win for me. I built something in 48 hours, specifically a video game about choice, a hostile environment, and lack of resources.

Don’t forget to play and rate “Loop Desert”.

Loop Desert by Giovanni Cappellotto

What went right

  • I finished the game!
  • I loved to use the Crafty.js engine as the main tool to develop the game, I would thank for this @starwed and @kevinsimper two of the most productive Crafty.js contributors.
  • I was happy with the final concept and I conceived it quickly enough.

What went wrong

  • I used pixel art as I’m not an artist and it was the only way for me to get the job done in 48 hours.
  • I didn’t publish anything (posts, timelapse) during development because I can’t manage coding and sharing together.
  • I would have done more work on music and sound effects but I hadn’t enough time.

Note: I made this game at H-Farm, one of the official gatherings of the jam, the only one in Italy. I’d like to thank Hackatron for the organization of the event, great job guys.

Tags: Crafty, crafty.js, desert, html5, LD28, loop desert, Postmortem ld28, you only get one

LD31

Update about gist-txt: a text adventure engine

Twelve days ago I posted about gist-txt: a tool I created to build text adventures.
Since then it grew with simple, but powerful, new features.

I’d like to cite some that could be really helpful to create non trivial adventure games:

The tool is still underdevelopment, but I think it’s almost ready and it would be great if you would like to use it to develop a game for the next Mini LD #58. I’m definitely going to use it to build a text adventure for the AdventureJam!

If you’re interested about gist-txt you can watch the repo at https://github.com/potomak/gist-txt, I’ll also post periodic updates about its development at /r/gamedev.

Tags: adventure, AdventureJam, game engine, gist, gist-txt, MiniLD, text, text adventure