First test of the goalkeeper IA. Still pretty dumb !

Yes ! Our game is now finished. We’re pretty happy of what me made. I think the game is pretty fun (but incredibly hard !) , even if it lacks some features we planned, like moving walls or stuff like that.
The previous updates of the game :
http://www.ludumdare.com/compo/?p=312922
http://www.ludumdare.com/compo/?p=313970
http://www.ludumdare.com/compo/?p=314183
http://www.ludumdare.com/compo/?p=315664
http://www.ludumdare.com/compo/?p=318137
We hope you will like it and rate it !
A first preview of my upcoming entry :
The idea is too make an Hack’n’slash game with a challenging combat system (not very challenging at the moment).
(click on the image to display the gif)
Finally, after three days of hard work, our game Arena is finally done !
There’s a lot of think we didn’t had the time to make (different weapons/shields, more spells, damage types etc…), but we put all of our energy to make something smooth and fun to play.
We started with this first design concept :
A quick look of the monster in 3dsmax :
The level finished and lighted in 3dsmax :
Even if a lot of people didn’t liked the theme, I’m sure we’ll see a lot of awesome games and ideas for this Jam, and we can’t wait for rating other people games !
Good night everybody (it’s 5:15 am in France !), and thanks for this awesome weekend !
Robin, Yassine and Adrian from France.
Hi everybody, Here's my progress after something like 10/12 hours of work (started around 10am Europe time). The plot of the game is : you play as a lone robot sent to terraform a lifeless rock in the deep space before humans lands on your new home. You have to keep a good amount of oxygen and make sure the temperature on the surface is not too low or too high. Everything you do will be disturbed by solar flares, asteroids, solar eclipses ...

Got the base system working (i can grow and cut trees, create a pump to extract some water, mine some materials etc...), now I have to plug everything to get a proper game.
Good night all !
It was a while since my last Ludum Dare, and I had a blast entering this one. After three days, my game Lone Settler is now finished. At the beginning I was aiming the Compo category, but as always my game idea was too complicated to be made in only two days, so the game is now published in the Jam category (everything was made by me except the sound).


Good luck for those still working to the last minute, it's time to sleep for me !
Submission page : https://ldjam.com/events/ludum-dare/46/lone-settler
Itch.io : https://poupi.itch.io/lone-settler