Oh boy..
I still haven’t stopped lurking.. DAMN YOU MOVIES!
But now I will.. Oh look Lord of the Rings is on TV!
…
I still haven’t stopped lurking.. DAMN YOU MOVIES!
But now I will.. Oh look Lord of the Rings is on TV!
…
Tools of choice:
Game Maker (I fell in love with this thing D:)
Paint.NET
sfxr
Lots of things to drink.
Cake and cookies.
Other stuff to nom nom on.
Check
Preparation:
I’m gonna get through this somehow as long as I have fun ^^
That’s obviously the theme that I hoped would NOT get voted..
I’m so proud of you guys! 😀
*sarcasm self-test complete*
The first two screens!
I can’t believe it took me freakin’ 13 hours…
But all in all it’s coming along pretty well.
Also: I love the cave 😛
+ Simple Movement
+ Collision Detection
+ You can already go into the old farts cave already.
– No mighty axe right now
– No mighty sword right now
– No WEAPONS at all…
– No enemies
So I just woke up and got another 19 hours to do stuff! Great!
Let’s see if I can finish my little thing: ‘The Right Decision’
– approved by Folis drinking tea.
I’m not happy to say this, but I’m out.
This theme just got me to my knees…
I already thought this wasn’t a good theme for 48 hours.
Well, to everybody still working: Good Luck!
– Folis
I can say, you can count me in for:
Mini-LD #28 ☑
LD #21 ☑
Soo, yeah. That’s it. I posted it way too early.
– Folis
This theme challenges me..
I’m having a hard time thinking about a proper game.
But I’ll possibly go with some sort of sefight thingy, if I can’t come up w/ anything better ^_.^
Gonna start up FamiTracker, and compose something ^_.^
– Folis
Now it’s time for the shortest post-mortem you’ve ever seen.
I’m Done. You can play it here
THE END.

First level, easy.
Nah, jokes aside. This was one crazy experience that happened so fast, I didn’t really realize.
My game was made in 6 hours. Yesterday I worked from 6:30 – 11 pm and today from 11:30 – 1 pm.
What I created was greatly different from what I originally had in mind, but it turned out to be simple and fun to do. The basic concept was that you are being shot by soldiers and you can stop their bullets by pushing crates in front of them, this would make a very simple puzzle game. I started coding the player, with normal controls, but those felt to fluid for this kind of game, so I changed it into a movement working on a 32×32 px grid. This felt way better. Then I started working on the enemies, on which shot right and one which shot left. They worked out very fast and I implemented the possibility of death. Then came the crates. Rage. I tried to do my best, but they wouldn’t work out how I wanted, I only managed to make them pushable in one direction, I chose down for that. So the basic mechanics worked out. It was kinda fun already, but I still needed walls, and some kind of background. So I quickly drew a brick wall, which turned out to be a bit ugly, but I was kinda stressed out, because I didn’t know we would get extra time. The walls were solid, bullets worked like a charm with them. Then came the tileset, which I drew today. I was already late and when I asked Legacy I only had 1h 35min left to do stuff. So I quickly drew the tileset, designed cheap-skate levels and drew a game over, main menu and win screen with paint. I hacked everything together in the last few minutes and finally was able to submit.
And that’s the story of my 6-hour-fast-crazy-game-development-thingy-stuff-experience!
Also, if you REALLY need it, here’s a walkthrough!
Rub a dub, can you give me a buck?!
Nah, I worked out a little bit of story! 
Here’s the first page of the diary (drawn in MS Paint):

I usually write stories in this style. (Don't mind the blank site, that's for entry 2)
Well, BAM, there it is.
– Folis

OMG! IT'S SO PRETTYYY!!!!!!!!!!!! MY EYES!!! THEY BUUUURN AGAIN!!!
So up there is level 3!
You may notice a few new things:
+ New bushes!
+ Directional sandbags!
+ Reset Button! (I actually only added it, because I was annoyed to restart the game, just to play the level again ^///^)
+ The factor of thinking, before doing! (I messed up on this level 2 times myself [I’m such a shame])
• Metal Crates (they’re invincible now!)
I think I may have created a really, really good level! 
So, that’s it for now. :3
Man I’m sure I already annoy you guys with my game [
], but.. but.. STORY!

Yes, level 4 DOES bombard you with bullets, but these bullet hells won't happen too often ;)
So yeah!
P.S: If you wonder why he knows what date it is know: Just pretend he saw a calendar or something for now, I’ll integrate that into the story a little bit later 😉
Woo, exciting!
The next major bang!
Looking forward to it, and I’m hoping none of any silly themes will win.. I don’t wanna have a theme like “cookies” or “This and that” ._.;
Also:

BAM! Level 5! Flowers for manly men! You need intelligence for this!
Heh, yeah!
– Folis
Ahh, I love when everyone is declaring to enter! It’s nice to read of the variety of tools used for Ludum Dare.
I’m in. (As said a few months ago…)
1. We are… getting flooded by ‘Game Maker’ users. It’s interesting how almost every 4th post contains it. I don’t mind it, though, I use it myself :3
2. Newcomers. A lot of them. Like. A LOT! Seeing as this is my 4th main LD and my 5th LD overall, I feel different now. Not so.. new. 😀 (btw. Welcome to all of you new guys.)
And one little complain: I need a commenting meta-game, so I can ask on IRC about it and lose the meta-meta-meta-game again. 😉
That’s it.
Over and out!
– Folis
.. NOT!
So, I have an idea that may be interesting to consider for those admins sitting on their lazy butts:
How about.. an “Pro-Tip”-Area?
This should be considered as helpful guide for beginners. You should ask every ‘veteran’ (Who has done 3 or more Main-LD’s and is active throughout the whole year[IRC!]) for one tip, they would give a new guy, to survive LD without going batsh*t.
Soo, nyah. nyah,nyah,nyah,nyah,nyah (x1000)
– Folis
Also: -1 Evolution. It’s the only right thing to do.
Dodge! – Do you like crates? – The DEMO!
Go ahead! Download it! It’s free! Take it while you can!
So, this is the first public release of ‘Dodge!’.
You can move with the arrow keys, and push around crates by walking into them!
If you get hit 3x, you can start all over again, so be careful (Side Note: You can finish the demo without getting hit at all.)
You can turn on music by pressing ‘N’, and if you think my music-making skills suck (they do, actually), you can mute it again by pressing ‘M’
That’s actually everything.
This demo contains the first 5 levels of the 60 that are planned!
Have Fun!
– Folis

Ohh, pretty (and as clean as never.) Also: Obligatory DK: Country 1 Cartridge for distraction with my SNES!
Tags: deskphoto
So turns out my alarm clock just totally trolled me, because I rolled over the snooze button several times..
Anyway!
To all veterans: Welcome back to more of the thing you love!
To all newcomers: Welcome to hell! the oblivion of time-management! Ludum Dare!
And now: presents for everybody
(WARNING: These are .exe games!)
Jumper! (Made yesterday in 1 hour!)
Dugery (Made one week ago in 6 hours!)
And now, my secret to getting motivated: Live to Win – Paul Stanley!
So, that’s all..
Escape.. Hmm..
Catch me on IRC,
Folis!