Hi everyone. In preparations for LudumDare 41 I have packaged some common solutions I tend to use when working on a Game Jam. These are by no means the ultimate package or a complete package to winning a jam but I do hope that in them you may find solutions that can help your project get up and running faster. Some of these are variations on solutions I first learned from Brackeys and Quill18. Once I have had more time to expand on these I'll aim to add them to the unity asset store.
This package includes:
- AudioManager: so you can play sound/music quickly
- LevelGenerator: that uses an image to build the level
- A simple save/load system using a GameManager
- A simple camera follow script
- Basic MenuManager to open/close a menu
I'll be using these, more than likely, for this competition and wanted to share it with those who are also using Unity. Maybe we can turn it into a "Community Starter Package" for Unity users that it can grow more and more. ;) Have fun deving!
https://drive.google.com/open?id=1tlbYLd3uClfjXdzwJ6nYnxLZZerPr7NY