PSiv

LD 41

Day 1 Update

This is my first Ludum Dare. I've struggled in the past with being overly ambitious with projects and as a result not gettting anywhere near finished before I give up on it, so hopefully forcing myslf to make a game in a weekend will be a good leaning experience! After struggling to come up with any good ideas I've settled on a very simple maths/racing game... cos who doesn't love maths right?? Steer your car round the course, answer maths questions to go faster. Simple.

End of day 1, need to spruce up the UI and tweak some things. If I can work out how, maybe add some AI opponents. I also have an idea of how to incorporate another incompatible genre, but that is top secret stuff right now.

Progress pic! ld41_day1.png

Ludum Dare: DONE!

Finished!! Here is how my jam went: Day 1: A good start, most of the mechanics and assets in place. Day 2: Work on the main art assets using my miniscule art skills, have an idea at approx. 1 am that would require redoing all my art, but would tie in better with the theme. Go to sleep. Day 3: Redo all the artwork, and finish everything else off. Oh yea and audio? What's audio? Better shove some of that in, and good luck finding the mute button... there isn't one! Was it worth it?

Old: screenShotold.png

New: screenShot2.png

If you want to try it: https://ldjam.com/events/ludum-dare/41/$82639 It is very simple, but it is finished.

Anyway time to sleep. I have very much enjoyed this challenge, and I look forward to playing everyone elses games this week. Congratulations to all of you who have achieved what you wanted.

I'm in... number 2!

My second ludum dare, and the theme is anounced at a somewhat eu friendly time! Bring it on!

I'm in!

Feeling a little apprehensive about some of the potential themes, but that's all part of the challenge. Good luck everyone, and enjoy the weekend!