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Ludum Dare 51

My four sons and I make games for Ludum Dare 51

My four sons and I enjoyed making our own games this past weekend for Ludum Dare 51. We had a good time interpreting the theme, testing each other's games, and helping each other out. Each of us also wrote a reflection about the experience, and you can find those over on my blog.

Here are links to our five games, which I have listed in age order. The youngest two boys don't have ldjam.com accounts, so I have linked to Web builds for theirs. I hope you enjoy them!

Ludum Dare 54

Publishing Godot 4.1 projects to GitHub.io

Last Ludum Dare, I was blindsided by the changes in Godot 4.x with respect to HTML5 exports. My old automation system for Godot 3.5 did not work any more, so I ended up posting that one on itch.io instead.

I've put together a revised configuration for Godot 4.1 that will use GitHub Actions to automatically publish a game to GitHub.io when the repository is pushed. You can find the configuration and some instructions over on my blog:

http://paulgestwicki.blogspot.com/2023/09/automatically-publishing-godot-41.html