Qcs

LD26

We’re in

First LD.  Joining as a team. It’s a busy week so I’ll only be around half the time.

 

Language:  Java

Libraries: none (going to be using plain old JDK, as well as some personal code that uses only JDK)

Graphics: To be handled by partner

Audio: sfxr/bfxr, unsure of a music generator

It is a thing …

Placeholder art. It is a … thing … and it can jump, and not fall through the ground.

itjumps

 

Edit: Artist tells me this frog has fire inside it …

Getting there …

Still placeholder art.  Enemies bounce off their target, changed player jumping to be more floaty. Changed some back end stuff to make it easier to code. Now for sprite sheets.
enemies
Click for gif.

Yes, those are fork fairies.

Edit: Artist tells me those are “/sassy/ fork faeries”