Ranzor

LD 41

Our Second Ever Ludum Dare

We Are In!

This will be our second Ludum Dare (not in a row). And this time we have expanded our team from 2 to 3 people.

We will be using:

Engine: Unity

IDE: Visual Studio and Visual Studio Code

Art: Aseprite and PyxelEdit for 2D and/or Blender for 3D.

Music/Sound: FLStudio & Audacity

This will probably be our last project using Unity as we are moving to Godot, however we are not quite ready to make the move just yet.

LD 42

Third Time's A Charm

So, it's that time again is it?

We'll be entering our third Ludum Dare (second in a row) This time we will be using Godot for the first time after having used Unity3D for the first two. We feel more comfortable with the entire Godot workflow and hopefully this will result in a better game.

This time we will also hopefully avoid any injuries that will lead to massive time loss (one team member broke a leg during a break from programming last time)

Tools we will use:

  • Engine: Godot 3
  • Art: Gimp, Pyxel Edit, Aseprite (Blender if we go 3D)
  • Audio: Audacity, FLStudio
  • VC: BitBucket with Sourcetree

Team Members: @Ranzor and @ThatSommes